This page was last updated on 08 August 2024, 9:34AM
Changelogs
Version 1.0.5
Added 'The Smiths Eye' skill: Activated by equipping the BlackSmiths Hammer when near a Forge and then grabbing a weapon or armor from Spell Wheel. This will detail what material an item would need to be improved.
Version 1.0.4
Added fix for Grinding Wheel SFX not always stopping if a weapon intersected the trigger area in quick succession.
Version 1.0.3
Fixed issue with forge outside of Warmaiden's which would report "this location doesn't have proper smithing equipment" when equipping the blacksmiths hammer for none SMIM users.
Version 1.0.2
Fixed issue where items would not improve past fine and reverted to their non-improved state if you tried to
Fixed minor issue with grinding wheel responsiveness in some situations
Fixed issue where item heating would often start automatically after completing the smithing game play loop once
Version 1.0.1
Changed BS Hammer texure path to \Textures\VRIF\ to prevent conflicts with mods which change the default texture layout due to mesh changes.
Fixed issue where by some armor / weapons which do not have "Material" keywords could not be repaired / improved. Amors falling into this category will require leather and weapons will require iron.