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Zeldoris57

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Zeldoris57

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About this mod

Allow you to play with the voice of Squall from Final Fantasy Dissidia NT

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Permissions and credits
Hello friend !

You can check my other mod here !


This is a voice pack about Squall from Final Fantasy Dissidia NT. It will cover some event that PC Head Tracking will trigger
along your playthrough if you use the B.Y.O Feature.


Event covered by the package :


English Version :



Bleedout
Attack
Attack Fatigued
Friendly Heal
Health Low
Hit
Killmove
Power Attack
Power Attack Fatigued
Ready Weapon
Trap Hit
Death
Goodbye
Random
Lockpicking Success
Magic for Fire and Firestorm


To hear Squall's voice, look at this Video, it will give you a good exemple of what's added in.


ENGLISH :





F.A.Q :

Q : Will you make more voice in the futur ?
A : Yes. But It will be random, unless some people make suggestion

Q : What do you intend to release in the futur ?
A : I don't know. Mostly Dynasty Warrior and TF2 for now, but i'm open to suggestion.

Q : Some voice from the character aren't in the files, why is that ?
A : For Immersion. Some of the line can't be used because they just talk
about what's in the original game, breaking immersion for Skyrim
immediatly. Other can't be used because they simply don't fit with the
B.Y.O Feature and the event.

Q : Why can we see a huge difference between each mod "Coverage"
A : For the same reason as above : Immersion. Some character don't have
enough voiceline or even sentence that maybe of use in the B.Y.O Event,
reducing the number of line that I can use. Don't forget that the
original line are created FOR an other game, not Skyrim. This impact
greatly the quantity any modder can give you in order to keep the
immersion, and force us to make an approach based on Quality instead
(Which is actually a good thing). Remember that we are limited by two
factor : The voiceline itself and the B.Y.O Folder that only accept
certain event to be played.

Q : Do you intend to release a Japanese Version for some of your mod ?
A : If there is a great demand on it, I may try to look at it, but again,
it depends on the number of voice clip and their quality.