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atskySSSl4Yer for the original mod. Go endorse his mod if you haven't already
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Dwemer Mining Facility is a fantastic mod and i enjoyed it very much except for one glaring issue. Leaving the interior cell for a month while the arrays were active would cause them to not reset properly when you returned to have the facility mine something else or wanted to use the cheat part of the mod to boost a skill. This esp replacer fixes this issue by placing a no cell rest tag onto both interior cells so that they dont bug out and become unusuable when trying to change arrays and do gem mini game.
Installation: Install Dwemer Mining Facility with your preferred mod manager Install this mod and any optional files you need patches for in the downloads Load this mod after the original so that this overwrites the esp from the original in the priority of preferred mod manager. (if using mo2: place the mod below dwemer mining facility or just open the folder this esp is contained in and just drop it in the original mod, allowing it to overwrite) (if using Vortex: if a cycle is detected when using this mod with original...have this one take priority)
Patches planned: Daedric shrine sanguine by mandragora sprouts: i will get around to this eventually when i have the time since both edit the same landscape and alot of clipping is going on when both are loaded in at the same time.