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File credits
MihailMods
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Changelogs
Version 2
-Added mcm options
-Added on death purification ((Restoration+Enchanting)XPurgeMult
-The undead have varying levels of 'Malice' ranging from 1-75; this 'Malice' powers their ability to reraise themselves and others. Malice can be removed via purification.
-The undead have a chance of reraising if their corpses are unpurified
-On death, unpurified undead have a chance of raising nearby undead that happen to be dead.
-Untainted living creatures that die in areas thick with dark magick (near unpurified undead) have a chance of reraising
-Chance for high-grade undead to spawn, spreading miasma in the surrounding area along with additional bonuses.
-For compatibility, purification rate is based on new 'Holy' attribute ((Restoration+Enchanting)XPurificationMultiplier) )Halved effectiveness for magick. )Miasma resistance = ((Restoration+Enchanting)X0.07). Applies to npcs )Numbers must be in whole increments; if your skill is too low, will be 0.
Purification Multiplier
-Keyword: Dawn, Holy, Divine, Blessed, Silver 0.1
-Keyword: Fire, Flame 0.06
-Base 0.03
On death, the undead are affected by the 'Purge' effect. The Purge effect removes a certain amount of Malice based on: ((Restoration+Enchanting)XPurgeMult