About this mod
Addons to Fences of Skyrim for a few city overhauls to ensure visual consistency.
- Requirements
- Permissions and credits
- Changelogs
This collection of additional swap files will fix this for a handful of mods, matching the added fences to the ones already used in the area by the base FoS mod. The exceptions to this rule are JK's Skyrim and The Great Town of Shor's Stone. JK uses a lot of fences placed on platforms and walkways, so I used some more appropriate models for them regardless of what models were generally used in the area. The vanilla version of Shor's Stone doesn't have any fences, so there I chose the model based on my own preference.
Mods covered:
Cities of the North - Falkreath
Cities of the North - Morthal
Enhanced Landscapes
Expanded Towns and Cities
The Great Cities - Minor Cities and Towns
The Great Cities of JK's North
The Great City of Dawnstar
The Great City of Dragon Bridge
The Great City of Solitude
The Great Town of Ivarstead
The Great Town of Shor's Stone
The Great Village of Kynesgrove
JK's Markarth Outskirts
JK's Riften Outskirts
JK's Skyrim
JK's Solitude Outskirts
JK's Whiterun Outskirts
JK's Windhelm Outskirts
Markarth Outskirts
RedBag's Rorikstead
Ryn's Farms
Ryn's Whiterun City Limits
JK's Skyrim addon is identical to the one in the optional files of the FoS page. Great City of Solitude has had a few swaps added for fences I originally missed.
Requirements:
Fences of Skyrim
Base Object Swapper
Installation:
The FOMOD will automatically pick the right patches for you.
Credits:
KarlSchorf for Fences of Skyrim
powerofthree for Base Object Swapper