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Changelogs
Version 2.1.0
Increased even further the possible combinations.
Removed Dragon War configuration as it's no more needed.
Version 2.0.1
Fixed missing .XMLs that somewhat got deleted from the folder before uploading.
Version 2.0
Partially reworked the mod. The additional colors and the skin replacement features are now separated, and don't need any compatibility patch.
This might be a bit feature creep but I removed the blood meshes from dragon outfits. It was necessary as custom dragons don't have fitting meshes, and they were also covering the new wonderful colors. Must protect fancy dragons.
Added support for Dragon War 3.0, that will released in the next weeks.
Version 1.1.1
Fixed FOMOD. Dragon Remains (Updated) script is now installed correctly.
Version 1.1
Added a FOMOD.
Added an edited version of MQKillDragonScript, which fixes the skin reset when absorbing a dragon soul. Compatibility scripts for Dragon Remains (Updated) and Skyrim Unbound Reborn available.
Added support for Deadly Dragons and Diverse Dragons Collection.
β’ Procedural generated color combinations for dragons β’ Optional file to mix dragon skins, similarly to Splendor, which does not need any patch
By using up to 14 tint masks available, it is possible to get a huge amount of combinations, and should be very rare β if not impossible β to get the same one in a row.
β’ Compatible with any dragon retexture β’ Incompatible with GoT Dragons, as it requires completely new tint masks β’ Built-in compatibility with Diverse Dragons Collection and Deadly Dragons