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Created by

kebab

Uploaded by

wuwei31

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About this mod

Replaces some Draugrs with custom race ones, using humanoid skeleton/behavior so you can get 6 hits comboed by a Draugr overlord's warhammer.

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Translations
  • Russian
  • French
Changelogs
My inital goal was to change all Draugrs in the game using a custom race with humanoid behavior/anims, enabling them to use MCO and all the great animations/combat frameworks we have for human enemies. But the issue is a lot of draugr in the game, if not most, use the ambush script (the getting out of coffin/waking up from sleep one), and changing their behavior graph just breaks it. So to avoid breaking the game, and for maximum compatibility I decided to only replace some non scripted Draugrs (a lot of them actually) with custom ones.




All replaced Draugrs are named Draugr Warrior for simplicity sake, and come in the same leveled variants as their vanilla counterparts. They have the same stats but are armored and use 2h weapons. I also replaced all non ambush Overlords/ Death Lords, all variants are named Draugr Warrior Overlord. The mod comes with a custom DAR folder for you to put animations in.

Compatibility :

This mod edits 4 vanilla templates, if using it with Enemies/Draugr overhaul mods just make sure to load my mod last. I personally use DUI and made a patch for it that gives my Draugrs the appropriate perks for consistency (berserker DUI perks).

They all use the draugr abilities spell from vanilla for resists/weaknesses, so any mod editing it will correctly apply to them. It's also compatible out of the box with Know your enemy (SPID file included).

It uses some assets from Playable Draugr SSE so it's a hard requirement, you just need the archives not the esp. They are is BSA format which need to have the same name as the esp for meshes/textures to appear correctly, so you need to extract the BSA, or rename them like this :



My mod has open permission so feel free to customize or expand on it.

Enjoy!