File information

Last updated

Original upload

Created by

Elioplasma

Uploaded by

Elioplasma

Virus scan

Safe to use

About this mod

A power that shows you the level, attributes, resistances, skills, etc of an NPC.

Requirements
Permissions and credits
Changelogs
DESCRIPTION

"Perception" is a lesser power that shows information about NPCs. Just place your crosshair over an NPC at any distance and activate the power. No projectile, no sound or art, the message box just pops up with the info. An additional power "Perception - Skills" shows the NPC's skill levels. If you want a quick way to see the players stats and skills all at once use "Perception - Self" (added in Version 1.1).

The VR version is just a spell instead of a power to aid in targeting in VR. It can be used in Skyrim SE/AE too. Even though it is classified as an Alteration spell it does not give any magic experience.

This mod doesn't change anything about the NPCs, it just shows information which is normally hidden.


== Perception ==

The regular "Perception" ability provides the following information about the target:

Name:
The NPC's Display Name by default or the Base Name if set in the MCM

Attitude:
(Aggression | Confidence | Assistance)

Aggression is one of the following:
  • Unaggressive - do not initiate combat
  • Aggressive - attack Enemies
  • Very Aggressive - attack Enemies and Neutral characters
  • Frenzied - attack anyone

Confidence is their chance to fight or flee. Evaluated based on their strength vs the enemies strength.
  • Cowardly - always flee
  • Cautious
  • Average
  • Brave
  • Foolhardy - never flee

Assistance:
Who the NPC will assist in combat.
  • Helps Nobody
  • Helps Allies
  • Helps Friends (includes Allies)

Relationship:
This affects the NPC's behavior in combat, conversion, and in taking owned items.
  • Lover
  • Ally
  • Confidant
  • Friend
  • Neutral (or Acquaintance)
  • Rival
  • Foe
  • Enemy
  • Archnemesis

Condition:
Custom field by me. The current physical or mental state of the NPC. Displayed in this order:
  • Dead. Killed by <name>
  • Unconscious
  • Bleeding Out
  • Paralyzed
  • Invisible
  • Attacking <name>
  • Searching
  • Sleeping
  • Normal

Level:
The NPC's level

Attributes:
Current and base (before modifiers) values of Health, Magicka, and Stamina. Also the percentage of how full they are compared to their base value.

Resistances:
  • Armor Rating (point value of their armor)
The percentage chance to resist:
  • Fire
  • Frost
  • Shock
  • Magic
  • Poison
  • Disease


== Perception - Skills ==

The "Perception - Skills" ability shows the NPC's skill levels:

Combat Skills:
  • One-handed
  • Two-handed
  • Archery
  • Block
  • Heavy Armor
  • Smithing

Stealth Skills:
  • Sneak
  • Speech
  • Lockpicking
  • Pickpocket
  • Light Armor
  • Alchemy

Magic Skills:
  • Destruction
  • Conjuration
  • Illusion
  • Restoration
  • Alteration
  • Enchanting

Any skills at or below level 15 (the default skill level) will not be shown directly, but the total number of low level skills is listed. The level can be customized in the MCM.


== Perception - Self ==

The "Perception - Self" ability shows the information and skills of the player. Attitude, Relationship, and Condition are not displayed, but everything else is shown. The skill names are abbreviated to their first five letters for readability.


MCM CUSTOMIZATION

If SkyUI and PapyrusUtil SE are installed, the MCM allows you to show or hide what is displayed for any of the powers.

The Advanced section has additional customization:
  • Show names as the actor's base name instead of the display name
  • Only show the playable races (Argonian, Breton, Dark Elf, High Elf, Imperial, Khajiit, Nord, Orc, Redguard, and Wood Elf)
  • Display Dark Elf, High Elf, and Wood Elf as Dunmer, Altmer, and Bosmer
  • Show Races as an unformatted raw string (Ex: [Race <NordRace (00013746)>])
  • Allow Attributes (Health, Magicka, and Stamina) to be displayed below zero

The Reference page shows helpful information about Aggression, Confidence, Relationship, and Condition.


REQUIREMENTS

Skyrim Script Extender (SKSE) - Optional: Adds additonal features but is not strictly required.
PapyrusUtil SE
- Optional: Used for the MCM customization.
SkyUI - Optional: Used for the MCM customization.


LOCATION

The books to learn the powers are found at Dragonsreach in Whiterun. Search Court Wizard Farengar Secret-Fire's bedroom. You will find the books under his bed. If you haven't completed a quest for Farengar you may need to steal them.

Or add the powers using the console:
"help perception"
"player.addspell <ID of perception spell>"


CREDITS

- Mod inspiration from Skyrim mod LFSpell Divine - Know Thy Enemy by Leon Fenten
- UESP.net for information about actor values (see Actor Value Indices page)