A music overhaul for the Companions questline using viking music from Danheim.
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Changelogs
Version 1.7
Added patch for Unique Battle Music from Clofas1
I forgot to include combat music at Jorrvaskr. It still played vanilla combat music with brawl scene from Njada Stonearm and Athis. Now it will only play combat music fom this mod.
Bruma Patch needed to be updated concerning written above.
Added patches for the new mod Skyrim Extended Cut - Saints and Seducers.
Version 1.6
As i was walking in the forests (again) i was attacked by some wolves (again) and most of the time vanilla combat music played. Then suddenly the combat music played (agian) from this mod. I really thought (agian) that i fixed this. I did not. I didn't knew what to do anymore so i asked (again) Tarlazo for help. And (again) he fixed this problem now for good. So finally fixed Combat Music only to play at locations this mod uses.
Bruma Patch also needed to be adjusted (again).
Version 1.5
Fixed a problem where sometimes the combat music still could be heard in places not intended.
With this fix the Bruma Patch also required updating.
Version 1.4
Forgot to include the script to play choosen music at Kodlak's Funeral. Sorry about this. Now it's fixed.
Version 1.3
A tiny fix concerning Combat Music.
Added patch for Beyond Skyrim - Bruma.
Version 1.2
Added Combat Music
Version 1.1
Original Skyrim music can be heard in other original locations again. Except ofcourse locations used from this mod.
I forgot to add it to the mod so other locations were silent.
Added patch for Dawnguard Music Overhaul.
CHECK MY OTHER FILES FOR SKYRIM SPECIAL EDITION!!
CHECK MY MODLIST FOR SKYRIM SPECIAL EDITION!!
I was playing Skyrim a few days back and i was in Jorrvaskr. In the background i had some music playing and music from Danheim was heard. So i thought that this was really fitting music for the Companions Questline somehow. So i started searching for Danheim's track on youtube and chose tracks that would in my opinion fit the questline and locations of it. So these tracks can only be heard at locations where the questline takes place. No Skyrim music will play then. In my opinion it makes the questline a bit more unique.
I got some help from Tarlazo. He helped me with scripts for the one track for Kodlak's Funeral.
I have permission from Danheim to use his music for this mod and all credits go to him for providing it.