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Changelogs
Version 1.01
Updated config file to work with newer versions of SPID
It always bothered me that Belrand just sits in one spot 24/7. His default AI package is 'sit in noble chair' 24 hours a day, 7 days a week. Using SPID I've assigned him a vanilla AI package 'sandbox in editor location', so he now wanders about the Winking Skeever, eating, drinking and just generally being more alive.
I've also given him better starting armour. If you don't want this and just want the AI package, just delete the line referring to his outfit in the DISTRI.ini file for the mod.
As SPID is used, there are no edits to NPC records so it won't conflict with NPC visual overhauls. The mod may not be compatible with other mods that alter Belrand's AI packages or the Winking Skeever interior.
If you hire him then dismiss him, he will go back to sandboxing in the Winking Skeever.
As with other SPID outfit mods, if you've already encountered Belrand in the game before installing this mod, the changes may not be reflected. If so you'll need to open the console, click on Belrand and type resetinventory.
If you use another outfit manager to change his outfit, the outfit from this mod will be overwritten and no longer be available.