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File credits
Expired - for the RaceMenu. Shas_Sa-al_L-Dred - for refusing to use my solution, what prompted me to make my own release. StrangeT - за продуктивное обсуждение технических сторон высоких каблуков.
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Check mod's article for usage and optional files for example.
Version 1.5
Changed OnLoad and OnUnload events to OnEffectStart and OnEffectFinish with HasLoaded3D filtering above them.
New feature - custom actor value HighHeelsOffset, so Actor Value Generator is now an optional requirement.
Version 1.4.1
Fixed script property filling if some actor doesn't trigger the OnLoad event.
Added armor filtering on equip/unequip, a minor optimization.
Safe to update mid-game. Thanks reazonozaer for testing.
Version 1.4
Fixed OnUnload() errors for NPCs. All credits to ForgySkye.
Version 1.3
Original conditional HH animations by Shas_Sa-al_L-Dred are now required if you use my optional files.
Install advanced versions after original ones and let them to win any conflicts.
This mod adds a conditional spell to know if High Heels are currently used by player or any actor.
Basic usage: - open console - help "HighHeelsConditionSpell" - player.HasSpell spell-id-from-above
If you have Actor Value Generator installed and working you can also get new actor value - HighHeelsOffset. This means you can use "player.getav HighHeelsOffset" in console or just "getav HighHeelsOffset" if you have any actor selected.
Also this mod has some additional packages: - Conditional High Heel Walk - Advanced - Conditional High Heel Sitting - Advanced - Conditional High Heel Idles - Advanced - These packages require corresponding mods by Shas_Sa-al_L-Dred and make them work with any HH boots without additional patching.
For mod authors: - Plugin has ESM flag so you can use it as master-file to be able to add HasSpell condition function to your stuff. - DAR's HasSpell also works nice - HasSpell("HighHeelsCondition.esp" | 0x802) is used in all additional packages. - Thanks to AVG you can use HighHeelsOffset in your scripts and in plugin conditions, read this article for more info.