About this mod
This mod adds 10 new dungeons to the world of Skyrim. All dungeons are fully navmeshed and have enemies and loot.
- Requirements
- Permissions and credits
Mod was ported with CAO, saved as form 44, and cleaned.
I did not test it in game beyond checking to see if the map markers for the dungeons showed up and speed running one. So I cannot guarantee it works perfectly, but I don't see a reason why it shouldn't.
There are some wild edits. Check it in xEdit for conflicts or just place it high in your LO.
Patch for CC Myrwatch provided by ArizoneSteve
Please see original mod page for images!
Try it out and let me know. Enjoy!
----- Original Mod Description -------
NOTE: I couldn't figure out how to get the dungeons to say "Cleared" on the world map after finishing them. If anyone knows how to do that
please let me know.
DESCRIPTION:
This mod adds 10 new dungeons to the world of Skyrim. All dungeons are fully navmeshed and have enemies and loot.
DUNGEON LOCATIONS:
Gallant's Cave: Northeast of Whiterun.
Tomb of the Forgotten Kings: Under Solitude.
Hrothgar Barrow: On the path leading to the Greybeards.
Cold Mist Cave: Southeast of Windhelm.
Abandoned Tavern: Northeast of Dawnstar near the Imperial military camp. (No, it's not just a tavern)
Bandit Hideout: South of Riften.
Shipwreck Cave: Northeast of Winterhold.
Ancient Nordic Vault: West of Falkreath.
Tomb of the Outlaw King: Northeast of Morthal.
Riverwood Cave: North of Riverwood.
REASON FOR MAKING THIS MOD:
I made this mod to sharpen my level design skills, and my goal throughout
making this mod was to make these dungeons feel like they could have
already been in the vanilla game.
COMPATIBILITY:
If you have a previous version of this mod (before 2.0) I recommend uninstalling it before installing this version.
MY OTHER MODS:
Cult of Agnar: http://www.nexusmods.com/skyrim/mods/72335/?
Treasure of the First Nords: http://www.nexusmods.com/skyrim/mods/73511/?
CREDITS: Thanks to Bethesda for making Skyrim.
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