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Author notes
Snipey360 is allowed to upload a version of this mod for xbox.
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This author has not credited anyone else in this file
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Changelogs
Version 0.6.3
some fixes to displayed effects
Version 0.6.2
further checks in papyrus to prevent running on none-chosen weapons
Version 0.6.1
Fix upgrading none spawned weapons
Version 0.6.0
add the Greatsword
fix active magic effect spam
Version 0.5.2
fixes footsteps of invisible actor being visible
Version 0.5.1
fuz-ed files for reduced size
fixing teleport of speaker moving player
Version 0.5.0
two new lines
performance improvements
hopefully fixing collision with invisible actor
Version 0.4.0
adding more lines for the dagger
Version 0.3.2
fixed axe name
Version 0.3.1
fixed bsa now containing all required files again
Version 0.3.0
adding an preview of the axe
added some more lines to the dagger
Version 0.2.1
fixed bsa now containing all required files again
Version 0.2.0
added additional lines
added mcm
This project is still growing, so the lines are currently relatively few:
32 on the dagger (max 4 dragon souls, 1000 human souls)
19 on the greatsword (max 4 dragon souls, 1000 human souls) voiced by Kiara Dougherty
2 on the axe (max 4 dragon souls, 1000 human souls)
The weapons talk when drawn, gain power by absorbing souls and gains some new abilities and voice lines when absorbing dragon souls. The weapon's base damage increases when leveling, so that it is equivalent to an item of the proper level, starting with iron level stats.