Ambience builds on the vanilla experience with more natural lighting and visual FX. Adds shadows to campfires and forges and shadow casting realistic flickering torches
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Changelogs
Version v4.0
Tweaks that slightly improve lighting to be more realistic
Version v3.01
BUGFIX in v3.01 with thanks to DryNutt - there was an ESP naming issue in v3.0 confusing Mod Managers
Version v3.0
Bug fixes and improvements :-
All previous tints, hues and image space issues have now been eradicated - thank you for your patience and feedback to help fix what has proved to be a very random issue
Shadow casting has now been substantially improved in terms lighting engine related CTDs. You will now find a shadow casting torch with an infinite timer added to your inventory for use in dungeons etc (have fun!)
Created 2 versions for choice of flickering lights
Minor tweaks and adjustments based on feedback
Version v1.4
Converted to ESL
Version Optional Downloads
Lux Overlay ESP
Shadow Casting Compatible Torch Mesh
STAC Compatible Shadow Casting Torch Mesh (Normal & Subtle) - thanks Pieter82! - Improved and Updated to v1.2 30th November
Version BETA
Realistic Flickering with Shadows - READ STICKY POST BEFORE DOWNLOADING
/ˈæm.bi.əns/ /ˌɑːm.biˈɑːns/ Ambience
the feeling or mood of a place or situation
Xbox version available at https://mods.bethesda.net/en/skyrim/mod-detail/4298022
Thank you to StergioValente for these short videos showing Ambience's realistic flickering torch effect and also working alongside Paraphernalia - Magicka
Skyrim's game engine has a very large number of settings that can be tweaked in many ways.
The purpose of Ambience is to tweak many of those settings to deliver a more realistic and balanced lighting and FX experience.
Load Ambience near the very bottom of your ESP load order Ensure all files take priority otherwise the shadow casting torch will not work correctly
Ambience makes NO Worldspace or Cell Edits - this means your preferred Weathers, Acoustic Spaces, Encounter Zones, Music and Lighting Mods all take priority and are not overridden by Ambience
In Skyrimprefs.ini - change below to at least 1500 [Particles] iMaxDesired=
The most realistic torch flicker effect in Skyrim
Now includes an infinite timescale shadow casting torch for increased realism and immersion
All Lights (candles, flames, torches, street lights) now have more natural RGB values
Blurs, Tints have been toned down to reduce those eye murdering Transition FX (eg. at the steps of Bleak Falls Barrows)
Depth of Field settings have been normalised to allow your chosen DoF mod or ENB to deliver the effect as intended
Relevant Lights (candles as one example) now have a very realistic flicker effect
HDR/Eye Adaptation thresholds have been optimised to avoid lengthy or unnatural transitions
All Bloom values have been set to zero so as to let your weather, lighting and ENB take control
We have normalised Cinematic Saturation, Contrast and Brightness values to provide full colour consistency
Lights now have a wider spread and we have altered the fade values for more natural coverage
And lots of other changes including Interior Fog, Specularity and Sunlight
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