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Mokeine

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About this mod

ADXP MCO 1.3.2 now works with custom Precision annotation

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MCO 1.5.0.2 has been released, the
stop moving bug fixed.
Try newest MCO and ignore this mod.

you don't need it anymore if you're using precision 2.0.1+


ADXP-MCO 1.4+ versions have some problems that affect the combat, for example double-wielding weapon combo errors. The most serious is the stop moving bug, that is, when you attack, you will stop moving until you stop attacking and start a new combo. There is no doubt that this is a devastating blow to the smooth experience of combat.


So there are still a lot of users select MCO 1.3.2 stable version, but this version cannot use custom Precision
annotation
(Collision_AttackStart,Collision_Add,Etc.), causing some special attack animations (such as ER TwinbladesJUDGE EYES ) not working well (Missing attack collision etc.).


Via Behavior Data Injector, the custom Precision annotation problem is now solved. You can now use MCO 1.3.2 and precision custom collisions will work correctly.

For those animation mods which requires MCO 1.4.X - 1.5, you can now use MCO 1.3.2 with this patch and custom Precision Collisions of those animations will works well.



To Download MCO 1.3.2, Go skyrim-guild MCO page, Download Attack - DXP (stable)  and Select 1.3.2 when installed.
To Download MCO 1.5.0.2, Go skyrim-guild MCO page, and Download v1.5.0.2.


Credits:
maxsu2017 for his Behavior Data Injector
Ershin for his Precision