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Mihai Morar

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MihaiMorar

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About this mod

Changes the effects of most Standing Stones to mimic the Mundus Stones from the Elder Scrolls Online. Designed to work with most gameplay changing mods such as the EnaiRim or SimonRim series;

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This mod aims to reinforce the idea that the magical resonance of the stones comes from strong Aetherial currents, which flow directly from Aetherius through the stars and radiate outwards to form a continental web, not to simply replace the Birthsigns feature that was missing from the Vanilla game. As such, the Standing Stones are now similar to the Mundus Stones found in the Elder Scrolls Online

Features

  • New magic effects;
  • Some blessings have hidden effects that require some critical thinking to figure out ;);
  • Consistency fixes;
  • Designed to work alongside mods like Classic Classes and Birthsigns and perk overhauls;

Blessings

  • The Apprentice Stone: Spell Precision - All spells are 30% more effective.
  • The Atronach Stone: Arcane Well - Magicka regenerates 50% faster.
  • The Lady Stone: Thick Skinned - 50 Armor Rating and 25% magic resistance.
  • The Lord Stone: Bastion - Fortifies Health by 50 points.
  • The Lover Stone: Piercing Strike - All weapon attacks ignore 35% of armor.
  • The Mage Stone: Eldritch Insight - All spells cost 15% less Magicka.
  • The Ritual Stone: Occult Overload - Raises all dead around you to fight for you for 5 minutes.
  • The Serpent Stone: Tenacity - Stamina regenerates 50% faster.
  • The Shadow Stone: Precise Strike - Critical hits deal triple damage.
  • The Steed Stone: Healthy - Move 15% quicker and Health regenerates 25% faster.
  • The Thief Stone: Butcher - All weapons have a 15% chance of doing critical damage.
  • The Tower Stone: Warlord - Reflects 20% of melee damage back at the attacker.
  • The Warrior Stone: Mighty - Power attacks deal 25% more damage.




Check out my other mods

Classic Races of Skyrim