The patch collection is for this. If you install any of my mods without this it WILL break your game.
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Light Exterior overhaul, with three Guards patrolling the entrance area
Heavy rework of the interior, added wall assets & pillars to make this place feel old & decrepit & to break up the very bland layout of the original.
Interior also has increased Guard count all with immersive patrol routes
Made a small customs area to break up the very large first room reused some of the existing clutter & few new assets placed to build this section up
Added scaffold & supporting structure to make the place feel more lived in & maintained. More clutter with level list items so books, potions etc, these will be different each time you visit
Heavy rework of the Original Final area, which has been broken up into two rooms used high celling assets to make it feel more like a mine/cave
Rebuilt the Sleeping area with Large Room meshes & reworked all the clutter
Extended the Dungeon & gave the Boss a bigger area to fight in