About this mod
In the ruins of Nchuand-Zel, beneath the city of Markarth, lies the workshop of a long dead Dwemer. Inside, a fully upgradeable and customizable Dwarven Centurion. Repair it, upgrade it, and watch it stomp your enemies into the ground.
- Permissions and credits
- Changelogs
- Donations
- A short quest following the events of "The Lost Expedition" that sends you into a previously undiscovered section of Nchuand-Zel. The quest will only start if you have the "Dwarven Smithing" perk unlocked. If you've completed "The Lost Expedition" and have the "Dwarven Smithing" perk unlocked, just fast travel to any city or town, and a courier will give you a letter from Calcelmo, starting the quest.
- A heavily modifiable Dwarven Centurion follower that doesn't count towards your follower count. The upgrades and their requirements are specified below, under a spoiler tag, and the requirements to fully upgrade it are pictured in the User Images, but they are not specified in-game. This is intentional. I wanted to leave the upgrades mysterious.
You can charge the Centurion with filled Soul Gems and check its current Soul Charge by clicking "Status" in the menu that opens when you activate it. Its Soul Charge will decrease by 1 every second the Centurion is active.
Note: if you upgrade the Centurion, you will not be able to retrieve any items used in the upgrade. This is a planned feature for some of the upgrades but it is not currently implemented. - A very short story in the form of a journal, written in the months just before the Dwemer disappearance.
Upgrades:
Core Systems Upgrades:
Soul Font:
Effects: Fire Resistance is increased to 50%
Steam Breath is upgraded to Fire Breath
Flame Cloak ability is unlocked
The amount of Soul Charge each Soul Gem gives is increased by 100
Maximum Soul Charge increased by 100
Required Skills/Perks: "Extra Effect" Enchanting Perk
Required Items: 1x Sigil Stone
Core Soul Gem:
Effects: Increases Centurion's Soul Charge regeneration by 1 Soul Charge per Second. This increase applies even when the Centurion is active
Required Skills/Perks: Enchanting 100
Required Items: 1x Azura's Star OR 1x Black Star
Dynamo Core:
Effects: Increases Centurion's Soul Charge regeneration by 0.25 Soul Charge per Second. This increase applies even when the Centurion is active
Shock Resistance is increased to 50%
Health and Stamina are increased by 250 points
Required Skills/Perks: "Arcane Blacksmith" Smithing Perk
"Enchanter 5" Enchanting Perk
Required Items: 1x Aetherium Dynamo Core
Imbue Dragon Soul
Effects: Maximum Soul Charge increased to 2000 before modifiers.
Increase Magic Resistance by 10%
Reduce time between Breath attacks by 20%
Required Skills/Perks: 1x Dragon Soul
Prerequisite Upgrades: "Core Soul Gem"
Ebony Weapons:
Effects: Melee Damage increased by 15
Required Skills/Perks: "Ebony Smithing" Smithing Perk
Required Items: 10x Ebony Ingot
Daedric Tempering:
Effects: Melee Damage increased by 15
Required Skills/Perks: "Daedric Smithing" Smithing Perk
Required Items: 5x Daedra Heart
Prerequisite Upgrades: "Ebony Weapons"
Stalhrim Edge:
Effects: Melee attacks now deal 10 Frost Damage
Required Items: 10x Stalhrim Ore
Prerequisite Upgrades: "Daedric Tempering"
Prerequisite Quest: "A New Source of Stalhrim"
Armor Upgrades:
Ebony Plating:
Effects: Armor rating increased by 250.
Required Skills/Perks: "Ebony Smithing" Smithing Perk
Required Items: 40x Ebony Ingot
Daedric Tempering:
Effects: Armor rating increased by 250.
Required Skills/Perks: "Daedric Smithing" Smithing Perk
Required Items: 10x Daedra Heart
Prerequisite Upgrades: "Ebony Plating"
Ward Generator:
Effects: Generate a very powerful Ward during combat.
Increase Soul Charge drain during combat by 0.5 Soul Charge per Second
Required Skills/Perks: "Arcane Blacksmith" Smithing Perk
"Daedric Smithing" Smithing Perk
Required Items: 1x Spellbreaker
Utility Upgrades:
Oblivion Storage:
Effects: Add an inventory to the Centurion that is accessible through the Utility menu.
Required Skills/Perks: Conjuration 100
"Arcane Blacksmith" Smithing Perk
Required Items: 1x Small Dwemer Plate Metal
2x Dwarven Ingot
Self-Lubricator:
Effects: Automatically reapply Dwarven Oil to the Centurion using any stored in its inventory.
If the Centurion runs out of Dwarven Oil, you will need to apply it manually once before it will draw from the Centurion's inventory again.
Required Skills/Perks: Alteration 80
Smithing 80
Required Items: 2x Dwarven Gear
2x Dwarven Lever
2x Dwarven Ingot
Prerequisite Upgrades: "Oblivion Storage"
Optimized Servos:
Effects: Increases Centurion's movement speed by 25%
Required Skills/Perks: Alteration 80
Smithing 80
Required Items: 8x Dwarven Gear
8x Dwarven Lever
Utilities:
Apply Lubricant:
Effects: Increase movement speed by 50% and attack speed by 25% for 72 real-time minutes (1 in-game day).
Required Items: 1x Dwarven Oil
Toggle Self-Lubrication:
Effects: Enables or disables the effect of the Self-Lubrication Upgrade. It is enabled by default.
Prerequisite Upgrades: "Self-Lubrication"
Access Oblivion Storage:
Effects: Opens the Centurion's Oblivion Storage inventory.
Prerequisite Upgrades: "Oblivion Storage"
Planned Features:
New Armor Upgrades:
Aetherial Repairs:
Effects: When the Centurion goes below 10% health, the Centurion becomes ethereal and rapidly regenerates health. This can only happen once per combat encounter.
Required Skills/Perks: TBD
Required Items: 1x Aetherial Shield
TBD
New Core System Upgrades:
Summoning Charm:
Effects: Summon the Centurion to you from anywhere.
Required Skills/Perks: 50 Conjuration
75 Enchanting
Required Items: 1x Grand Soul Gem (filled) OR 1x Black Soul Gem (filled)
New Utilities:
Rapid Repair:
Effect: Instantly repair all damage. Can only be activated if the Centurion is disabled.
Required Skills/Perks: TBD
Required Items: TBD
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Known Bugs:
If you are playing SSE version 1.5.97, the quest may hang after you kill the three Centurions in the Workshop. If this happens to you, just open the console and use the command "SetStage DC_DwarvenCenturion_Main 55" and the quest will continue as intended. This should not happen if you are playing the most recent version of SSE.
This mod might be partially or completely incompatible with Perk Tree mods. If it removes or replaces the Enchanter perks, you will not be able to fully upgrade the Centurion. If somebody wants to make a compatibility patch for a specific mod, contact me for any information you need to make it.
- Partially incompatible with Ordinator - Perks of Skyrim, as it replaces the Enchanter perks. If you don't mind using the console, then it shouldn't be hard to add the fifth level of the Enchanter perk via console when you need it. Other required perks still exist, though some of them have new names.