0 of 0

File information

Last updated

Original upload

Created by

amp281

Uploaded by

amp281

Virus scan

Safe to use

Tags for this mod

About this mod

This mod adds two adept level necromancy conjuration spells to the game. They will be in a chest near the Ritual Stone.

1) Summon Skeletal Warrior
2) Summon Skeletal Mage

Permissions and credits
This mod adds two adept level necromancy conjuration spells to the game.  They will be in a chest near the Ritual Stone.  I tried to balance these spells with the vanilla game by using similar cost as the other adept conjuration spell.

1) Conjure Skeletal Warrior
This fearsome warrior comes equipped with random draugr weapons.  Some will randomly have bows as an alternate weapon for distance combat.
2) Conjure Skeletal Mage
This powerful mage has a variety of elemental spells. 

This mod shouldn't have any conflicts with other mods unless they change the Ritual Stone location in a way that makes the chest inaccessible.  If you have any trouble, you can always add the spells using the console, type 'Help Skeletal' in the console to look for the ids, then type player.addspell "ID".

You can use this in combination with my other mod, Up to Seven Summon Spells via Conjuror Perk Tree - More Summons, if you want to have a skeleton crew.

mod created by amp281

Fair Use: Please ask me for permission first if you use this mod in any other mods.


Depending on free time, I may add an expanded version in the future with more powerful expert level spells that scale with the conjuration level, the expert mages would wear the warlock hood and have the dawnguard dlc necromantic healing and ability to summon lesser skeletons, and the expert warrior skeletons would wear the DLC1VC (draugr style) visual armor. I am also considering adding a master level spell that conjures the skeletal dragon (from the labyrinthian) for a short duration.  These would all have more magicka cost requirement.