About this mod
I got tired of renting a room for myself and then watching my followers stand around all night, so I added a shared sleeping space to every inn in Skyrim.
Now your followers can finally get some rest, too. :D
- Requirements
- Permissions and credits
-
Translations
- Mandarin
- Some of the rooms are super swanky, and some are basically just glorified storage areas.
- Each room sleeps between three to seven followers.
- Inn overhauls should be pretty easy to patch, as all I added to each of the inns was one trapdoor leading to a basement room.
- Most of the rooms come with a bath and/or washbasin, and all the rooms have a cooking pot.
- You can set the cost for each room in the MCM, and that cost will be reflected in dialogue with the innkeeper.
- The bathtubs come with autostrip toggled on by default for NPCs; you can toggle that on/off in the MCM.
- Everything's made with vanilla resources and all the dialogue is voiced.
- If the main innkeeper dies, a replacement innkeeper will take over for them.
- All the screenshots are vanilla Skyrim.
- I tried to make each of the rooms reflect the city/town/hold they're located in.
- The shared room rental system is separate from the vanilla inn system, so there shouldn't be any compatibility issues.
Credit
Bethesda.
Schlangster for SkyUI.
MrowrPurr for her series on making an MCM.
DarkFox127 for all his many tutorials on the CK.
Alex9ndre for including their source scripts on Vigor, cause that's how I figured out how to store the room costs as global variables.
Greentea101 for Unfuzer CPP Edition and Voice File Reference Tool 2.
GroundAura for creating the FOMOD. ♥
Everyone who cheered me on while I was working on this. ♥
Compatibility
Permissions are open and it should be pretty straight-forward to make patches.
I didn't edit any vanilla records, and I just added one trapdoor to each inn.
I already made patches for JK's inn overhauls.
JK's Drunken Huntsman is compatible without a patch.
The FOMOD contains these optional patches.
The main plugin is an .esp and the patches are .esl flagged.
Requirements
Requires SKSE and SkyUI.
JK's inn mods are only required if you're using the optional patches.
Patches:
Diziet's Player Home Bath Undressing for SkyrimSE (player undressing added)
Known Issues
- Issue with saving while in the shared rooms (see bug report).
- If your follower doesn't use the stairs to get out of the tub (if you use a summoning spell, or move them with the console, etc), they won't put their clothes back on. Just direct them to walk onto the pool stairs and they'll get dressed again. There's an invisible trigger box on the stairs that they'll need to walk into. I've also tried very hard to navmesh/layout everything to stop followers from teleporting out of the tubs, but occasionally if the area gets too crowded with NPCs, someone still might teleport out and bypass the stairs. As above, just direct them to walk onto the stairs and they'll hit that invisible re-dress trigger box.
- I also don't know how well the autostrip function will play with every follower framework's clothing system. I tested it with vanilla followers, with Immersive Amazing Follower Tweaks, and with Inigo. Everything worked fine in those cases, so hopefully it'll work well with most other frameworks and followers.
- With Kaidan, the autostrip function removes his scars/custom body texture, if you're using just the regular file for him. I'm using High Poly Kaidan instead, and he keeps his scars/custom body when he gets in the tub, but I'm not sure how well other appearance/body overhauls for him will work.
- Soft incompatibility also reported with Katana (see bug report).
Replacement Innkeepers
Candlehearth: Elda -> Nils
Braidwood Inn: Iddra -> Kjeld
Winking Skeever: Corpulus -> Sorex
Moorside: Jonna -> Falion
Dead Man's Drink: Valga -> Narri
Four Shields: Faida -> Julienne
Nightgate Inn: Hadring -> Fultheim
New Gnisis: Ambarys -> Malthyr
Bannered Mare: Hulda - > Ysolda
Bee and Bard: Keerava -> Talen-Jei
Drunken Hunstman: Elrindir -> Anoriath
Frostfruit: Mralki -> Erik (he'll only have the room rental dialogue if he's in the inn)
Frozen Hearth: Dagur -> Haran
Old Hroldan: Eydis -> Leontius
Retching Netch: Geldis -> Drovas (he loses the dialogue if he becomes Neloth's steward)
Silverblood: Kleppr -> Frabbi
Sleeping Giant: Delphine and Orgnar are both always able to rent you the room
Vilemyr: Wilhelm -> Lynly
Windpeak: Thoring -> Karita
I didn't edit anyone's vanilla factions or AI packages, and I didn't add anything new to them except the dialogue, so they'll still go about their lives as normal.
Trapdoor Locations
Vanilla Inns:
Candlehearth: Room at the back of the inn with the cooking spit
Winking Skeever: Basement, far left once you go down the stairs, tucked in between the big mead barrels
Frozen Hearth: Basement, far right corner-ish once you enter the basement
All the other trapdoors are located in the main rooms.
JK's Inns:
JK's Bannered Mare: basement/bathing area, trapdoor is by the base of the stairs
JK's Candlehearth Patch: basement, storage room at the bottom of the stairs
JK's New Gnisis: basement, tucked into one of the little storage areas
JK's Silverblood: hallway to the left when you enter the inn
JK's Sleeping Giant: basement, bottom of the stairs
JK's Winking Skeever: in the hall the leads to the bathing area