SKSE plugin for Skyrim that makes recipes useful by allowing the player to automatically learn ingredient effects when reading recipes and corrects all recipes to show the correct ingredients.
Not required, but strongly recommended. Will automatically correct the recipe to an appropriate ingredient if a creation isn't found (i.e. Glassfish from Fishing CC might correct to Taproot).
Highly recommended to be able to learn ingredient effects
Permissions and credits
Credits and distribution permission
Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
GPL 3.0 for the source code: https://github.com/Nightfallstorm/Recipes
File credits
DylanJames: Extensive Testing Sswaye: Video showcase
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Changelogs
Version 1.1.0
Validate is recipe on AE, previously SE/VR only due to technical limitations
Fixed recipe correction only checking for misspelled ingredients, not wrong ones
Fixed recipe correction stripping last line, never blindly trust stackoverflow :p
Version 1.0.2
Fixed NPE when parsing recipe with invalid potion/poison effect name
Version 1.0.0
Fixed bug where text disappears if it was a single line, oops!
Version 1.0
Initial Release
Inspired from Learn Ingredients by MMX452, this mod takes an SKSE approach that works for all recipes with no need for patching!
Features:
Automatically learn ingredient effects when reading recipes
Corrects all recipes to show the correct ingredients if the ingredient(s) is misspelled (ex: Sabre Cat Eyeball becomes Eye Of Sabre Cat) or if the ingredient doesn't actually fit the recipe (ex: Imp Eye Stool in a resist shock potion recipe doesn't have resist shock effect, gets changed to closest ingredient that does have resist shock)
Compatible with both Skyrim VR and Skyrim Special Edition
Work for any recipe, not just vanilla ones!
Leaves no lasting changes on save. Install/Uninstall/Update anytime
Compatibility:
Should be compatible with everything. Recipe texts have to follow the format that vanilla skyrim recipes use, as this mod parses the text directly. Example format:
XXX Potion/Poison
~Ingredient Name
~Ingredient Name
Known Issues:
- Likely won't work very well with other languages besides English. This mod works by parsing the recipe text and matching the text to ingredients and potions directly.
Credits:
- RapidFuzz (https://github.com/maxbachmann/rapidfuzz-cpp) - DylanJames for extensive testing of alpha versions, keeping this mod bug-free :) - DylanJames for the amazing images/thumbnails for this modpage - Sswaye for the video showcase (sorry for the last minute name change!). Check out Sswaye's reshade!