Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
Refer to the original Viridian Knight mod for any additional permissions, specifically:
This mod is released under CC BY-SA 4.0 (https://creativecommons.org/licenses/by-sa/4.0/)
You are free to use assets from this mod if: 1. you do not charge for it (Bethesda rules, not CC) 2. you share the work under CC BY-SA 4.0 3. you attribute credit
File credits
Kreiste and wSkeever for the original set Kartoffels for the upscaled vanilla cube map used to create the azure and crimson armors. Kartoffels for the upscaled vanilla cube maps used for the ENB Dynamic Cubemaps patch. (Original mod here: https://www.nexusmods.com/skyrimspecialedition/mods/38231)
Donation Points system
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You want more colors? We got 'em. Each ESL-flagged plugin contains:
A metallic tint for armor pieces, shield, and weapons.
7 colors for the coif/trousers/tunic: original (green), black, blue, brown, burgundy, purple, and red.
4 colors for sword hilts: original (green), black, blue, and red.
Each color combination is standalone and may be used alongside other colors, including the base mod's green colors. Refer to the mod pictures for the tint names. If you don't like a tint, don't activate its plugin.
Meshes are provided by the original Viridian Knight set, which you must have downloaded and enabled for these new plugins to work.
Textures have 1k, 2k, or 4k options. Only one file is needed. You don't need to download all of them.
Compatibility I've included standalone copies of the vanilla cubemaps used by this armor set to avoid incompatibility with the following:
ENB dynamic cubemaps, by design, replaces vanilla cubemaps with a placeholder used to trigger dynamic cubemap reflections. This causes the colors to not show up as expected, as most of the metallic sheen comes from the cubemap and not the diffuse textures.
Legacy of the Dragonborn (LotD) v5 erroneously includes broken cubemaps that overwrite vanilla cubemaps (it was supposedly fixed in v6). This was causing the metallic colors that were using these vanilla cubemaps to look strange.