About this mod
Adds lighting to FEC (Frozen Electrocuted Combustion) burning/frozen/electrocuted bodies while the effects are active. Also adds lighting for the hit effects of fire/shock/frost spells on npcs as well (while they are alive). This is made mainly for people who don't use ENB or Community Shaders since without them there is no enb light support.
- Requirements
- Permissions and credits
- Changelogs
This mod adds lights to fire/shock/frost spell hits on npcs and also to burning/electrocution/freezing effects of Frozen Electrocuted Combustion mod so that effects happening in the dark would light up the area.
This is only for people who don't use ENB or Community Shaders. Now that we have Community Shaders supported ENB Lights even in Skyrim VR, You don't need this mod if you use either anymore.
Note that the lights added by this mod are non-shadow lights, but they would still fill up your normal light limit. So beware of using a lot of mods that add lights in your environment.
REQUIREMENTS
- Frozen Electrocuted Combustion is required. Also its requirements as well.
- Frozen Electrocuted Combustion VR is required for SkyrimVR. Also its requirements as well.
- No ENB.
- No Community Shaders.
COMPATIBILITY
It's not compatible with any mods that are not compatible with FEC obviously like Paraphernalia - End of Life.
It should work alongside other mods that add lights to Player's hands for example like Player Spell (and Weapon) Lighting mod (Recommended).
With Immersive Spells Emit Light there are few overlaps, but can be used together, you would just have other mod's lights for hazards in that case, but mostly not needed because this mod adds lights for hit effects as well.
CREDITS
- powerofthree for FEC.
- Machina for testing and ideas.