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Author notes
Original meshes are from SMIM so seek our Brumbek's permission for those files (prior to version 3.4).
You may not use this mod or anything included within this mod for any monetary purposes. This includes, but not limited to: donations, alternative monetary currencies (aka Donation Points), pay portals, member only access (aka Patreon Subscription only access), etc.
File credits
CaptainCockerel for original mod. Brumbek for original meshes (prior to version 3.4). Michaelrw for original Dragonborn version that is merged into this mod.
Donation Points system
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Changelogs
Version 3.4
MINOR VERSION CHANGES
General ================================================== - Added organic fiber strands to moss texture - Added new plugin option for less moss - Refined moss shader settings - Fixed texture in 2K version
Version 3.3
MINOR VERSION CHANGES
General ================================================== - Mod has been updated to use the shader moss with new 4K texture. See new images.
Version 3.2
===== Meshes =====
> Smaller rocks
--- Optimized poly count by around 25%
> Mountain rocks
--- Some meshes that were missed have been put through the "NIF Optimizer" program to update their formatting
===== Files =====
> Archive
--- Meshes and textures are now packed into BSA archives (there's no point in hiding any of these files with a mod manager as they reside in their own directory and are mandatory anyway)
Version 3.1
===== General =====
I updated the header for the plugin for peace of mind for some users. Nothing else changed.
Version 3.0
===== General =====
> Version 3.0 released
--- Small rocks have been completely reworked by SparrowPrince and now have more curvature and polygon density.
--- Normal has been re-saved in BC7 format for lossless compression and smaller file sizes (reduced by ~10MBs)
--- Vertex ambient occlusion has been added to all large, medium, and small boulder rocks.
Note: The vertex ambient occlusion is basically added shadowing to objects taken from an external 3D light source. It has zero cost since it's applied directly to the surface of the 3D models and then exported back into a readable game format (NIF).
Version 2.0
===== Textures =====
> Redesigned Textures and Normal Map
---- SparrowPrince has redesigned the textures for the moss to make it both higher quality and more natural looking. The normal map has also been redesigned for more bump and detail.
> Two versions
--- The main file is now a 2K texture with a 1K, uncompressed normal map.
--- There is an optional file available for those crazy enough to think they need a 4K texture with a 2K, uncompressed normal map. You know you wanted it! Now you have it! ^_^
Version 1.0
===== General =====
> Initial SSE release
--- This is the initial release for SSE of the original mod.
--- SparrowPrince has updated the meshes with better texture mapping on the medium and large rocks. Nothing else has changed.
Moss Rocks
Healthy, green, and great for the environment! Add some moss to your life!
DESCRIPTION
The original mod for Skyrim, Moss Rocks by SparrowPrince, is now available on SSE!
This mod adds moss to rocks in areas around water for your immersion/viewing pleasure. It also includes the original Dragonborn addon all wrapped up into one plugin.
COMPATIBILITY
Moss Rocks will be compatible with:
Any texture mod which changes the rock textures (screenshots are using Majestic Mountains). The only textures included with this mod are for the moss.
Other mods or mod options that do not provide moss to the same files listed in the plugin.
CREDITS:
Full credit for Moss Rocks for Skyrim goes to SparrowPrince. The SSE version of the mod is being maintained by TechAngel85 with permission.