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Author notes
Please make sure to credit somerandomguy83 for the creation of Enhanced Textures Detail (UV-tweaks)!
File credits
This author has not credited anyone else in this file
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Changelogs
Version 1.3
Fixed mines clutter bug again
Version 1.2
Fixed some rogue vertex color/alpha issues from the previous update and reduced file size
Version 1.1
Moved meshes\dungeons\caves\clutter to meshes\dungeons\mines\clutter - bug from the original mod fixed
Added vertex colors to many models that were missing them, since they are required for parallax
Going along with vanilla-style textures, and a few modded texture styles as well, this mod fixes many of the original game's bugs and refines the visuals of many locations in the game with things like 3D ropes, better tiling, reduced UV seams, and a new look for several other objects in the game (like the farmhouse fences). For those who wish to use it, I've added parallax to the models and textures of Enhanced Textures Detail. I think this is a great baseline for many people, since the resource requirements for this mod are very low.
Screenshots taken with my vanilla landscape parallax mods (though any modded textures with parallax will work): Dungeons Farmhouses Landscapes
Credit goes to the original mod, Enhanced textures detail (UV-tweaks), and its author, somerandomguy83, of course. I just went through the models to make sure parallax was enabled where needed, fixed some small bugs, and made a handful of parallax textures for it.
Thanks to JonnyJalapeno who spent hours litmus testing my mods for his load order and found several important bugs for me to fix.