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DjBobby

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DJBobby123

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16 comments

  1. HamsterSensei12
    HamsterSensei12
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    I really like this mod! :) However, it does benefit from some cleaning. There's a handful of ITMs for both NPC records, locations and spawns. There's also a few DogLayingIdleMarkers that have been made persistent (which I don't think they need to be), and one added to MistwatchExterior03, which doesn't appear to have a new dog attached. Finally, you mention in a comment that you intended to add ca. 30 dogs, but the version on the Nexus only adds 14 dogs to assorted camps. That's great! But I think a few more here and there couldn't hurt, if you wanted to improve the mod further :)
  2. erokra2021
    erokra2021
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    Really great mod but not compatible with bandit faction mods. Dogs directly attack their masters and doing my job :D
  3. shocefire
    shocefire
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    YO have you seen these new DOGS ... possible integration ayo?
    1. JaeDL
      JaeDL
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      THATS WHAT I THOUGHT THIS WOULD BE!
  4. MrsHandy
    MrsHandy
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    I love the idea! Is this mod able to be flagged as ESL?  Thanks for your work!
    1. DJBobby123
      DJBobby123
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      now it is?
    2. MrsHandy
      MrsHandy
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      Radical!
  5. ElaszRomulus
    ElaszRomulus
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    Seems like a cool mod! I have one question though. How are the additional dogs implemented? Levelled lists or hand placed or?
    1. DJBobby123
      DJBobby123
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      Hand placed, there are no dogs spawning through level lists.
    2. ShadowZ98
      ShadowZ98
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      Does this mean the dogs wont spawn back?
    3. DJBobby123
      DJBobby123
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      this mod was made to be compatible with skyrim Realistic Conquering and i didnt want to put in respawning entities that the the guards would have to fight every 30 days after they had captured the area from bandits after it was cleared.
    4. ShadowZ98
      ShadowZ98
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      Thats fair
    5. TactlessNinja
      TactlessNinja
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      What about those who don't use realistic conquering? Could we get a version which has them respawn with their masters. I like the addition but it seems a shame that once they are dead that's it for the rest of the game. 
    6. DJBobby123
      DJBobby123
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      ill implement one eventually. but there are quite a few dogs in the world, i believe somewhere like 30 spread around different camps. i dont think you will run of them to quickly :D
    7. ElaszRomulus
      ElaszRomulus
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      Thanks for the reply! One more thing. I'm not sure how hand-placing works. Does it edit the terrain in any way? If so, would it have compatibility issues with modified bandit camps?
    8. DJBobby123
      DJBobby123
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      nope, id also imagine the dogs being small enough to fit under tables and between obstacles would make it unlikely for anything of that nature to occur