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samuelga24

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samuelga24

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38 comments

  1. pfkeller
    pfkeller
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    YOU SERIOSULY SPOILED THE STORY FOR ME THANKS
  2. AcesOverEights
    AcesOverEights
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    I'm not sure why, but after running in the tower after Alduin lands my character would get stuck halfway up the stairs and the camera would just disable along with any animation. This seems to fix it for me so far so pretty happy about that, heh. Thanks, much appreciated.
  3. JoacoAV
    JoacoAV
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    Would it be possible for this mod to work with bound NPCs?
    I use Headhunter which uses the default bound animation on Bandits you capture, but when the bound bandit is following you and sprints to catch up with you, the bound hands animation is interrupted until the bandit stops sprinting, and that breaks the immersion.
    1. samuelga24
      samuelga24
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      Yes. Go to the folder 400000320 and open the condition.txt, then replace the line there with this:
      IsWorn("Skyrim.esm"|0x10E039) OR
      IsInFaction("Headhunter - Bounties Redone.esp"|0x000D73)

      I will add support for it by default later when I have time, along with some animations still missing.
    2. JoacoAV
      JoacoAV
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      Thank you! Worked like a charm!
  4. PhantomJLK
    PhantomJLK
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    Deleted - Wrong mod, was meant for the bound weapons mod, reposted there)
  5. alexpinya
    alexpinya
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    When Alduin fusroda on you and you fall, then stand up, this animation include? 
    1. samuelga24
      samuelga24
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      When you ragdoll all animations stop working, I think there's no way of preventing that, but there could be animations for the standing up, I haven't made them yet, might include them later.
  6. gianpy1987
    gianpy1987
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    Hi! OAR support? thanks
    1. samuelga24
      samuelga24
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      It works on OAR, all DAR mods work on OAR.
  7. VennDaVinci
    VennDaVinci
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    Not sure if this mod was the issue, but it kept making my character move in strange directions instead of towards the chopping block. Disabling it (along with 3rd Person View During Alduin Attack on Helgen), solved the problem.
    1. samuelga24
      samuelga24
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      I don't know what could be causing that, I ran the helgen intro with more than 300 plugins and I couldn't reproduce what you said in your comment, seems like a load order issue (another mod you might have).
    2. SmartMaya
      SmartMaya
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      That's a vanilla bug I'm pretty sure. I've got that issue happen very first run into skyrim no mods lol
  8. 758613729
    758613729
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    If only this was an MCO combat move that supports Devious Devices restraints
    1. WeeBean
      WeeBean
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      It uses dar so it wouldnt be to difficult to set up, you would need to look through dars guide though
  9. Ssswangyao1992
    Ssswangyao1992
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    I've been waiting for the author update again, and until this mod is updated, I refuse to play Skyrim
  10. Any way to keep the vanilla idle and sneak animations and the rest of this mod's animations?