About this mod
Replace one hand counter attack animation in Elden Counter. Kick your enemy like Leon in Resident Evil 4(2023).Precision supported.
- Requirements
- Permissions and credits
- Changelogs
And I made these animations to replace the one hand Guard Counter animation in Elden Counter, inspired by Resident Evil 4 (2023).
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Preview there:
You can notice a BUFF appear after blocking the enemy attack successfully. You can do a front power attack and it will turn into a counter attack within the duration of the BUFF.



If you give high enough value to "Time", like "Time = 10": (Locate at SKSE\Plugins)
You can do the counter attack after the parry. Looks pretty cool to me.


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Install:
1. Install it like other animation mods. Precision supported.
2. Let my mod overwrite Elden Counter.
3. If you want to have stagger animation, kick your enemy fly away. You need to install "Real Leviathan's Axe combat action set(MCO)", created by jiaowei521. It contains the stagger date I need.
You can delete the attack animations in it, if you don't need them. The path is " meshes\actors\character\animations\DynamicAnimationReplacer\_CustomConditions", from folder "45124010" to "55124122".
4. If you don't want to get hit when doing the counter attack, you can change the iFrame duration time in Elden Counter folder: SKSE\PayloadInterpreter\Config
5. If you don't want the sound effect I add, you can delete the Leon Help.esp file. Or change the sound effect in: Sound\fx\Leonhelp. Use the same name and .wav format.
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Credits
Thanks to Dtry, making these wonderful mods.
Thanks to jiaowei521, allow me to use the stagger animations that he created.
Thanks to Achang, I learn how to make simple animations through his video.
Check my other mods:
SHD and 2HM parry animation (Design for Elden Parry)

Leon Help - One hand sword or Dagger or Dual Wield block and parry animation (Design for Elden Parry)
