This mod opens Nightcaller Temple without doing the quest. So if you plan to do the quest in current playthough unplug the plug_in or disable the mod untill you are done. Because the quest will not work with this mod active. More below.
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Changelogs
Version 1.01
Changed light to a brighter and more orange tint. Tightened up nav-mesh in some areas and clean up some debris. Added and took some funiture. This mod will end up not being ESL because SSE Edit puts deleted triggers back and that means the sleep in the middle of the floor markers and the Nightcaller bandits come back. So if you want that just make it ESL in SSE Edit yourself. There was a swimming in the open world issue way early on after leaving but i changed the teleport doors and that fixed the problem so i wouldn't change them doors back or you will be swimming to Dawnstar.
As said above. This is an open and very very small cleanup. Nav-mesh is totally vanilla. There are a few bandits still hanging around but I got rid of most of them. If you don't wanna do the quest then load it anytime. You could do your own alt start as a Bandit Boss as the new map marker says Old Bandit Hangout. You can change that to whatever. Lots can be done to clean the place up and add and remove furniture. Nav-mesh it to fix your changes. Or add new different bandits as i may do in an update to make you work for it if that's what you like. I'll probably change it around and re-nav-mesh everything. So build it back to its former glory or wait for me to do it. Dont, matter. It is not possible to get the staff, unless you already have it. Or Add an item menu it. The Preist will still be at the Inn. I would disable him in the console as he will talk about starting the quest. Also, the Nightmares will never go away.