About this mod
The Varken is the currency minted by the Dremora Clan in Oblivion, not affiliated with any specific realm, but instead with that particular clan of daedra. However, due to the organized, powerful, and widespread influence of Dremora society, the Varken became a widely used currency in Oblivion, even by other sentient daedra races.
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by Beastmaster Mihail *
(*Who is Beastmaster Mihail? He is my avatar/persona within the universe composed of all my mods. He is the ingame author who writes the texts that are usually presented as descriptions for my mods. A former monster hunter, now a dedicated scholar, he is planned to be released as an NPC in late 2022/early 2023, doing the same job in-game as my descriptions do on Nexus.)
Technical info- This coin has a conversion equivalent to the Septim, and can be exchanged at a value of 1 for 1. Because it is of Daedric origin, it arouses the interest of buyers and collectors, but, because it is relatively common the Varken is not one of the most highly valued. This mod adds most of the Dremora currency within a new leveled list placed inside vanilla warlock chests and warlock boss chests, as well as adding (on a much smaller scale) some directly to specific places in the world. The amount of this currency that you can find in the chests depends on your level, and the presence or not of it in the chests is random, like most of the vanilla items present in them. So that you don't run the risk of losing access to some of them due to incompatibility with other mods that also affect these chests, I recommend that you create a Bashed Patch.

- 1 new type of coin: Varken (Dremora Currency).

This mod adds most of the Dremora currency within a new leveled list placed inside vanilla warlock chests and warlock boss chests, as well as adding (on a much smaller scale) some directly to specific places in the world. The amount of this currency that you can find in the chests depends on your level, and the presence or not of it in the chests is random, like most of the vanilla items present in them. So that you don't run the risk of losing access to some of them due to incompatibility with other mods that also affect these chests, I recommend that you create a Bashed Patch.
(OBS- If by chance when installing several of Mihail's mods at the same time you are asked about files overwriting those of other Mihail mods or other authors mods, don't worry because they are just the same files shared between mods. I recommend that on these occasions always give preference to the files contained in my mods, and among mine always give preference to the mod you are installing last.)

The Shards of Immersion saga brings small elements that add a touch of immersion and realism to the fantastic world of Skyrim, making it even more alive and dynamic, which seems to exist beyond the adventure of the Dragonborn.

Author: Mihail- Varken model, texture, game implementation.