This mod rebalances the standalone version of Daedric Armor and Weapon Improvement to have survival keywords, hide rings and necklaces to prevent clipping, allow circlets to be worn beneath the helmet, and even adds a light and clothing variant of each armor type, so you can play a mage or thief in style.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
Assets are not mine, and aren't included in this mod, but check permissions on OG Skyrim mod page. https://www.nexusmods.com/skyrim/mods/3104
File credits
Dankrafft for porting to SE, garryg for the original release.
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Made for my personal use, but others may get use out of this. The clothing variant is "bound armor", and therefore requires a filled Black Soul Gem and Void Salts as an offering to craft, but no smithing perks. Other recipes are unchanged, and require Daedric Smithing.
Requires Daedric Armor and Weapon Improvement (Standalone Version) https://www.nexusmods.com/skyrimspecialedition/mods/15121