Correct water type of cell by changing the value of 'XCWT - Water' to match the value from Bethesda master files or Unofficial Skyrim Special Edition Patch(if you use).
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File credits
This script is modified from restore function in Automation Tools created by matortheeternal.
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Changelogs
Version 1.0
Initial release.
Water Fix Script Script to fix water seam caused by wrong water type in each mod. Mod Author - can use it to make sure your mod using a correct water type. Mod User - can use it to fix mod by yourself.
Feature Change the value of 'XCWT - Water' to match the value from Bethesda master files or Unofficial Skyrim Special Edition Patch(if you use).
Installation Put _azzendix - Water Fix.pas in /<SSEedit>/Edit Scripts/ folder. How to use 1. Open SSEedit -> Check all mods -> OK. 2. In left panel, select all mods EXCEPT Skyrim.esm, Update.esm, Dawnguard.esm, HearthFires.esm, Dragonborn.esm, Unofficial Skyrim Special Edition Patch.esp(if you use) and water mod(if you use). 3. Right-click -> Apply Script -> Choose '_azzendix - Water Fix' -> OK. (Click 'YES' if pop-up asks you to add a master file.) 4. Done. Exit SSEedit to save mod files. 5. [An extra step for Mod Organizer user] In left panel, Double-click 'Overwrite' then drag-n-drop mod to each folder. Credit This script is modified from restore function in Automation Tools created by matortheeternal.