About this mod
Extends the changes to arrows and bows made in Skyrim Arrow Overhaul by MaGlas to the Creation Club content which needs it.
- Requirements
- Permissions and credits
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Translations
- Portuguese
- Changelogs
List of changes to CC content
Saints & Seducers
- Bows: Damages adjusted to fit SAO's values.
- Arrows : Flagged to best matching types (bodkin or broadhead), with damages accordingly adjusted. New mesh for Dark Seducer arrow to match new bodkin type.
- Quivers : New craftable Golden Saint, Dark Seducer, Amber and Madness quivers. Golden Saint and Dark Seducer quivers randomly distributed to corresponding bandits in the S&S vanilla quest.
- Crafting : Arrows can be crafted within SAO's Arrow Crafting Kit, with recipes using SAO's arrowshafts and new dedicated arrowhead (craftable at the forge). Crafting S&S arrows now requires SAO's Arrow Crafting perk.
- Available No Ammo Limit and Quiver Mechanics Only options.
Rare Curios
Ammunitions from Rare Curios are already included in SAO. Some modifications have been made :
- Recipes of all arrow and bolts have been re-activated, the ammunitions are now craftable at the forge or SAO's Crafting Kit, using SAO's materials. Iron, Bonemold and Orcish Bolts requier SAO's Arrow Crafting perk, Silver Broadhead Bolt and Corkbulb Bolt and Arrow require Special Arrow perk.
- The Orcish Bolt has been changed from "Broadhead Arrow" to "Normal Arrow" (since there already is an Orcish Broadhead Bolt in SAO).
- The Silver Bolt has been transformed to a Silver Broadhead Bolt, to fit alongside SAO's Silver Bolt (which was a "Normal Arrow"). The Silver Broadhead Bolt mesh tip has been remade to fit its new category.
A Patch for Skyrim Arrow Overhaul - Bolt Enhancement by sdsd 8452 is avaliable (only apply to the Sliver Broadhead Bolt).
Arcane Archer Pack
- Bound arrow set : Bound Quiver spell integrated into SAO's system. With the Mystic Binding perk unlocked, Bound Bow and Bound Bodkin Arrow spells still summon regular Bound Arrows and Bound Bodkin Arrows. You will need to use Bound Quiver spell to access to the mystic versions of the arrows, which have been renamed Mystic Arrows and Mystic Bodkin Arrows.
- Bone arrow set : New craftable Bone quiver. Bone arrows are now bodkin type, with new adjusted mesh. SAO's Dragonbone Broadhead Arrows damage changed from 25 to 38, for consistency in the conversion of vanilla arrow damages to SAO's system. Crafting Bone arrows requires SAO's Arrow Crafting perk, and they can be crafted at SAO's Arrow Crafting Kit.
- Soul Stealer arrow set : New craftable Soulstealer quiver, can also be found in Kagrumez with the Soul Stealer arrows. Crafting Soul Stealer arrows requires SAO's Special Arrows perk, and they can be crafted at SAO's Arrow Crafting Kit.
- Arcane arrows set : New craftable (with Arcane Blacksmith perk) Arcane Fire/Ice/Lightning/Telekinesis quivers, also distributed in different places in the College of Winterhold. Fire/Ice/Lightning Arrows have been renamed Arcane Fire/Ice/Lightning Arrows, to avoid confusion with the special arrows from SAO. Arcane Fire/Ice/Lightning Arrows will now require their matching quiver to be equipped in order to apply their full magical damages to the target, otherwise the damages of their magic effect will be divided by four. Telekinesis arrows had their damage reverted from 111 back to 30. Telekinesis arrows shot without the Arcane Telekinesis Quiver equipped will see their damages divided by three, and the Telekinesis Arrows shot above the 10 "waiting" arrows limit won't go back in the player inventory if the Telekinesis Quiver is not equipped, being subsequently lost. Arcane arrows require Arcane Blacksmith and SAO's Special Arrows perks in order to be crafted.
- Available No Ammo Limit and Quiver Mechanics Only options.
Ruin's Edge and Bow of Shadows
Damages from those bows have been reduced to fit with SAO's bows.
Elite Crossbows and Expanded Crossbow Pack
Damages from the crossbows have been reduced to fit with SAO's crossbows, and the Enhanced version vanilla effect "Ignores 50% of the armor" have been replaced by "Reloads 15% faster and deals 10% more Damage" as in SAO. All the crossbows are still able to be enchanted.
Future features... ?
None planned yet.
Installation instructions
Prerequisites :
You will need to install Skyrim Arrow Overhaul (v 1.3) first, and its own required mods. You also need to already possess the Creation Club add-ons you want to patch.
In order to use my own Rare Curios patch, you need to install first the Rare Curios patch from SAO (in its FOMOD).
Install :
Download the FOMOD (better to use Vortex), and check the patches you want to install. All esp are already esl-flagged. Load after Skyrim Arrow Overhaul esp.
Update :
It is advised to uninstall the previous version before installing the updated one. It should be savegame compatible (provided you don't forget to reinstall patches you already had).
Mod Organizer 2 and Nexus Mod Manager issue :
MO2 and NMM do not manage the FOMOD properly. Installation won't work. The FOMOD works fine in Vortex... Issue probably due to MO2 and NMM currently unable to compile some of the functions of the FOMOD.
Manual installation :
Go into "SAO - CC Content patches\Patches" from the archive. In your "Skyrim Special Edition\Data", place the following files :
- Every .esp corresponding to the CC content your want to patch
- The "meshes" folder in "SAO-CCRareCurios" folder (only for Rare Curios).
- The "meshes" folder in "SAO-CCpatchSaintsAndSeducers" folder (only for Saints & Seducers). You also have to copy the "meshes" folder from either "SpacerNone" (no spacer for arrowbag) or "SpacerRound" (SAO spacer for arrowbag) folder.
- The "meshes" and "Scripts" folders in "SAO-CCArcaneArcherPack" folder (only for Arcane Archer Pack). You also have to copy the "meshes" folder from either "SpacerNone" (no spacer for arrowbag) or "SpacerRound" (SAO spacer for arrowbag) folder.
- The "texture" folder : only if you use a SpacerNone mesh for Saints & Seducers and/or Arcane Archer Pack.
- If you want No Ammo Limit (Saints & Seducers and Arcane Archer Pack only), copy the corresponding "SAO-CCpatch-ArcaneArcherPack-NoAmmoLimit.esp" and/or "SAO-CCpatch-ArcaneArcherPack-NoAmmoLimit.esp" (alongside with "SAO-CCpatch-SaintsAndSeducers.esp" and/or "SAO-CCpatch-ArcaneArcherPack.esp")
- If you are using Arcane Archer Pack, and the SAO option "Drop arrows on drawing bows", you also need to place in the "Data" folder the "Scripts" folder in "SAO-CCArcaneArcherPack\No drop".
- If you are using Skyrim Arrow Overhaul - Bolt Enhancement (Rare Curios only), copy "SAO-CCpatch-RareCurios-BoltEnhancement.esp". (you still need to use "SAO-CCpatches-RareCurios.esp")
You can archive all the files you need together for installing the new archive with MO2.
Credits
Huge thanks to MaGlas for his awesome and long-awaited mod!
Also thanks again to MaGlas for the texture of the arrowbag without spacer, and for the meshes of amber, golden saint, dark seducer and arcane quivers. Thank you for the assets and the advices.
Thanks for the makers of all the tools I've been able to use to do this mod : Creation Kit, SSE Creation Kit Fixes, SSE Creation Kit Fixes Update, Unofficial Creation Kit Patch, Bethesda Archive Extractor, NifSkope, NifOpt, SSEEdit, ESPFE Follower, FOMOD Creation Tool ; and also the tutorials : Creation Kit Wiki, Skyrim Scripting, Cipscis Papyrus Tutorial, Modding Skyrim: Scripter's Edition, MCM Tutorial With Screenshots, Arcane University wiki and discord (especially KettleWitch).
Thanks to lysleven for checking my poor English.