About this mod
My patches for the amazing Statue of Kynareth mod. 2K textures. LUX, JK's Temple of Kynareth patches. Exterior version.
- Requirements
- Permissions and credits
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Translations
- Changelogs
- Donations

Description
My patches for the amazing lore-friendly statue of the strongest of the Sky spirits, Kynareth.
- 2K textures.
- JK's Temple of Kynareth patch. Fixes navmesh conflicts between the two mods. ESL.
- Exterior version. For Vanilla, JK's Skyrim, Spaghetti's Cities, Dawn of Skyrim, ELFX-Exteriors, Lanterns Of Skyrim II and City Trees. Standalone, it adds a new Statue. ESL.
- Rotated Exterior version. Optional file that will rotate the exterior statue to face the Gildergreen. A file for each exterior version is included (14 files), just select and install the right folder. It's fine to update/switch mid-game.
- LUX version. For Vanilla and JK's Temple of Kynareth (The original "Lux - JK's Temple of Kynareth patch.esp" is still required). ESL.
- ELFX. No patch required for the interior statue. ELFX-Exteriors and ELFX-Exteriors - JK's SKyrim versions for the exterior statue. ESL.
- Paradise City for Vanilla Skyrim - Great Trees for Cities. No patch required.
- Immersive Citizens - AI Overhaul patch. Fixes navmesh conflicts between the two mods. ESL.
- patch. Fixes navmesh conflicts between the two mods. Install the ELFX or LUX original patches AFTER my mod. ESL.
- The Great Town of Ivarstead SSE patch. Standalone. Places the lovely new statue inside the Hall of Kyne. Only the original meshes and textures are required.
- The Way of the Nords' patch. Standalone.
- The Great Village of Kynesgrove patch. Standalone. Places the lovely new statue inside the Hall of Kyne. Only the original meshes and textures are required.
- Vanilla Statue of Talos replacer. It will replace the default Statue of Talos with the Statue of Kynareth. Two statue models replaced. I kept the old base and collision, to minimize problems/clipping with clutter placer over the old statue.
- Vargr - A Whiterun Overhaul. Works with both version Default and Complete.
- JK's High Hrothgar patch. Replaces the Statue of Talos with the Statue of Kynareth.
Requirements
- Statue of Kynareth.
- Optional: JK's Temple of Kynareth.
- Optional: JK's Skyrim.
- Optional: JK's Whiterun.
- Optional: LUX.
- Optional: City Trees.
- Optional: Spaghetti's Cities - AIO and Spaghetti's Cities - Whiterun.
- Optional: Dawn of Skyrim Director's Cut.
- Optional: Lux Orbis - Whiterun Horses version and JK's Whiterun Horses version.
- Optional: Enhanced Lights and FX. ELFX-Exteriors and ELFX-Exteriors - JK's SKyrim versions.
- Optional: Lanterns Of Skyrim II. Vanilla and JK's SKyrim versions.
- Optional: Immersive Citizens - AI Overhaul interior version.
- Optional: HS Whiterun - Temple of Kynareth.
- Optional: The Great Town of Ivarstead SSE. New statue added to the Hall of Kyne.
- Optional: The Way of the Nords'.
- Optional: The Great Village of Kynesgrove. New statue added to the Hall of Kyne.
- Optional: Capital Whiterun Expansion version.
- Optional: Vargr - A Whiterun Overhaul.
- Optional: JK's High Hrothgar.
- LE version here.
I made it for my game and now I'm sharing it, I hope you like it.
Any suggestion? Please let me know.
Especial thanks
- To Mandragorasprouts for her awesome mods (keep them coming!).
- To my lovely Patreons and supporters.
