About this mod
An exterior overhaul of the stronghold Dushnikh Yal
- Requirements
- Permissions and credits
-
Translations
- Russian
- Italian
- French
- Changelogs
- Donations
(Update - Featured Video showcases version 1.5, New version 2.0+ is much different)
An Overhaul of the Orc Stronghold Dushnikh Yal.
Redesigns the Stronghold into a fortified encampment that now reflects the title of "Stronghold" and no longer a generic looking bandit camp.
I feel the vanilla Orc Strongholds are quite lackluster and underwhelming, there is not much difference between the Orc Strongholds and the average Bandit camp, like Halted Steam Camp, Robber's Gorge etc.
When exploring Skyrim it's difficult to distinguish between Bandit Camps and Orc Strongholds, so hopefully this mod injects more personality into the different locations, and makes it easier to distinguish the two.
- Redesign from 1.5, remade from scratch
- New Layout
- removed the whiterun towers
- Adds Npcs
- Training Area
- Custom meshes for Orc awning roofs, now with no legs (Made the design easier and feel less messy)
- New custom Mesh made for Stables
- adds more clutter outside the walls.
- small tent camp area outside the walls
- Landscape edits
- Removed lots of Grass
The following are not required for my mod to function, it will function on
It's own. These are my personal favorite mods I enjoy to add an extra
layer of Immersion and upgraded visuals.
Nordic Stonewalls
FYX - 3D Stockades - Walls and Gate
FYX - 3D Stockades
Spice of Life - Orc Strongholds SE
Daedric Shrines - All in One
Children of the Pariah - An Orc NPC Overhaul
Daughters of Malacath
Welwas SE
Ogres SE
Unreal 4K-8K Mammoth Skeleton ReTexture
4K Tusks.
better ropes for skyrim SE
Solitude Objects SMIMed - festival ropes
Giant Hanging Bones Retexture
Solstheim Objects SMIMed - High Poly Dark Elf Furniture
Dovahnique's Diverse Dark Elf Lanterns (BOS - ENB Lights - High Poly)
DYNDOLOD USERS
- You will need to re run DynDolod after installing my mod, otherwise
you'll get pop in of the walls and towers from a distance.
Thank you for reading, ENJOY.
BUGS
DAWNGUARD.ESM contains a deleted navmesh that will be flagged in Dushnikh Yal, i have tested cleaning this and fixing the deleted navmesh in my mod, however i get CTDS when it's clean. Therefore this will be left as a "dirty" mod, which is fine as i get zero CTDs when leaving it like this.
It has Been cleaned of deleted ITM records though.
Enjoy