Dies sind die Anfänge eines Mods, welcher uns eine bessere Erfahrung bringen soll. Im besten Fall ermöglichen die Änderungen andere Play-Styles und machen manche Perks zufriedenstellender. Hoffentlich ist er mit Together-Reborn kompatibel..
Es werden Perks, das Verzauberungs-System, sowie auch Schreie angepasst.
Fixes the vanilla weapon speed buffs for this mod.
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Changelogs
Version 1.1
Alchemy: - Concentrated Poison: stages 5,10 x amount on lvls 50,75
Enchanting: - Generell enchanting mechanics: Enchantments can now be applied to every armor type, excluding: magic/elemental resists, magicka cost reduction
LightArmor: - Unhindered: new: Take no falldamage
Lockpicking: - Changed Skill-Tree: Usefull skills are now available with less skill points
Hiermit lerne ich das Modden in Skyrim. Wenn etwas nicht funktioniert; Pech gehabt.
v2.1
(Some skilltrees have a weird structure. Just ignore dumb connections. )
Alchemy: - Experimenter: -> reveals all Effects now - Snakeblood: 50% poison-res. -> 70% poison-res. + 50% disease-res. - Poisoner: 25% -> 50% bonus - Concentrated Poison: stages 5,10 x amount on lvls 50,75
Block: - DeadlyBash: 5* -> 15* damage
Conjuration: - Summoner30/70: 2,3 -> 3,5 range - Atromancy: 2* -> 3* duration - TwinSouls: 2 -> 3 max summons active - ElementalPotency: Buffed by some levels for atronachs
Enchanting: - SoulSqueezer: 250 -> 400 extra charge - SoulSiphon: 5% -> 20% soul is siphoned - Generell enchanting mechanics: Enchantments can now be applied to every armor type, excluding: magic/elemental resists, magicka cost reduction