Fixed some more dialogue text appearing incorrectly, edited some message box text, added a new book expanding the lore of Narzel.
Version 4.0
Edited some more dialogue to play conditionally, Mortem Dying dialogue should play a bit louder now.
Version 3.9
Fixed the final quest stages not completing correctly, fixed some subtitles, Narzel's Mask can be obtained now, some misc dialogue will only play conditionally.
Version 3.8
Plugin...
Version 3.7
Fixed Alias issue again.
Version 3.6
Halloween Update! // Added new area, new outfits, unenchanted weapons, new spells, boss replay option, changed some text, fixed a spell, edit some meshes, added a new custom music track (thanks ETHATCH again)
Version 3.5
Changed some journal entries, Narzel's mask can be found at the end of the quest, edited phase 2 to the final boss, made some balancing changes, changed the first boss fight sequence, edited a character model, edited some scripts, edited some spell effects, a certain person is now in the mod...
Version 3.4
DOWNLOAD OVER OLDER VERSIONS // Fixed Alias issue which would cause the quest to not progress or function correctly.
Version 3.3
Changed texture to the door frame to the Sanctuary, changed some text on some items, added some barrels outside the Sanctuary, removed a vanilla item in the Sanctuary.
Version 3.2
Should have fixed Mortem's phase 2 not triggering, which could softlock the quest (if your save wasn't fresh). If this happens, use console commands to set the stage of sss_MainQuest01 to 105.
Version 3.1
Changed Narzel's Mask to a custom model, made it obtainable in game after completing the mod's Main Quest, changed some in game text.
Version 3.0
Added the Custom Music back, added a script to make it play more consistently, added a failsafe in case the Shadows of Sithis stage doesn't work correctly.
Version 2.9
Fixed some dialogue text not appearing as it should, gave Narzel a custom head piece.
Version 2.8
Moved Volant's Reigns to an easier to locate spot, fixed some minor aggro issues, added a new lore book in the Sanctuary.
Version 2.7
Edited a script, changed one of Mortem's player models.
Version 2.6
Throne side quest should work correctly now, Mortem will now attack when you offer yourself, Mortem Phase 2 has been edited to work correctly, Kronag's assassin now has a custom armor set to add a reason to find them.
Version 2.5
Fixed a typo in a Journal Entry, renamed the Quest Name to something more fitting, removed music track as it wouldn't consistently play for some.
Version 2.4
Downscaled Dread Father armor to lower file size.
Version 2.3
General bug fixing, changed some file paths, edited stuff for my own convenience.
Version 2.2
Voiced Watchers have been added to the graveyard! You can now use the Blade of Avarice to forge something of great worth... Added a new secret weapon...
Version 2.1
Added a new quest. (Approach a throne somewhere in the Sanctuary)
Version 2.0
Changed some file paths for consistency, added Silencer's Scimitar, added water to a small section in the Sanctuary, added Soul Fragment item, changed some minor text.
Version 1.9
Fixed only getting Mortem Load Screen once you beat the Quest.
Version 1.8
Added the Sequence file back in, mandatory update.
Version 1.7
Kronag the Brave added, along with an assassin hunting him...
Version 1.6
Fixed Ghosts in the Dark Garden not being essential and therefore causing a soft lock should you aggro them prematurely.
Version 1.5
Fixed Dialogue audio not playing.
Version 1.4
Misc loot now restored, Certain load screens how have the correct conditions, Shrine offerings correctly implemented.
Version 1.3
Fixed Facegen (skittle face), All dialogue is now in .FUZ file type,, Removed some unnecessary folders in the ZIP.
Version 1.2
Fixed Final Boss not using certain spell, Final Boss will no longer hide with invisibility, Exterior to the Sanctuary should be restored to not conflict with certain other mods, Dialogue Subtitles should now appear correctly.
Version 1.1
Fixed Final NPC not speaking to you, Fixed Final NPC being hostile to you, Fixed Draugr Being invisible, Mortem and Dread Father armour pieces not appearing/spawning in, Fixed dialogue not advancing quest stage 100, Cleaned Plugin, Renamed cells to remove '_' to avoid issues and CTD.