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Robton

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40 comments

  1. Robton
    Robton
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    I see there is a few comments about this already, No, this only works from UNP to CBBE.

    I was initially planning on making a CBBE to UNP version as well, but didn't think enough people would want that to invest the time.

    If there is enough demand, I will make it.
  2. Robton
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    For those waiting for the CBBE to UNP converter, RandallSteele just released a similar tool that uses xNormal instead of Blender that should be able to do it from what I can tell.

    3BA to BHUNP skin texture conversion Resources
  3. deleted156399228
    deleted156399228
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    If there is enough demand, I will make it.


    Not demanding, but yea, would definitely be nice. Miss out on a lot of modern texture sets, and my workload is such that I have too little time to get to the few thousand additional projects waiting in the wings. Would be a gift of godlike proportions, soo...

    Tracking, for now.
    1. OgreScar
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      +1
    2. AleniaVamp2000
      AleniaVamp2000
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      + one more!
    3. silvermetal
      silvermetal
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      +1
    4. ATTIVSMAXIMVS
      ATTIVSMAXIMVS
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      +1
    5. Danagis
      Danagis
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      +1
    6. PhoenixTank
      PhoenixTank
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      +1 Please and thankyou
    7. cgmodo
      cgmodo
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      +1
    8. bridgeofsunrise
      bridgeofsunrise
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      +1
    9. TectonicLeader
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      Yes make it I demand of you now officially.
    10. Pandoriux
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      agree, CBBE is already a lot more popular than UNP both in clothes mod and some less-known skin mod. Would be nice to have a CBBE to UNP
    11. YukioNero
      YukioNero
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      WE DEMAND IT......plese uwu
    12. Uziel25p
      Uziel25p
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      +1 I would love if you made a CBBE to UNP.
    13. ThatIsWhat
      ThatIsWhat
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      +1
    14. PadhomeVanDarke
      PadhomeVanDarke
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      +1 :(
    15. Robton
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  4. hunthippie
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    Tracking this mod expeditiously in hopes for a CBBE to UNP converter someday.
  5. ThatIsWhat
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    Reverse converter when? Please!!!!
  6. Perrostun
    Perrostun
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    I have been looking for a CBBE to UNP converter for a long while. I know it's not a priority but just so you know, if you ever make it, I would be really appreciative :)
  7. urbon
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    :'(
  8. MonsterMod69
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    Thank you for making this converter, it was just what I needed for one of my projects. I have started a 2nd project with this and have run into an issue. The hans are not outputting correctly, they wind up with the body texture and I am not sure what is causing this. Can you give any advise"?
  9. sweetinsanity9
    sweetinsanity9
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    I'd love to see a CBBE to UNP version, great work
    1. FearThalass
      FearThalass
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      This is how far UNP hate can go... you'd think it'd be a simple back and forth process
      I'm definitely gonna have to make some more BHUNP mods soon lol
    2. Sandmanajaxiievu
      Sandmanajaxiievu
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      @FearThalass Hate?
    3. Robton
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      Still working on it between other projects, it's not a priority atm.

      And no it's not a simple back and forth process. I can use the same base meshes for the two bodies. But I need to remake the cage it uses to project the texture on, so the texture gets placed in the correct spots. Otherwise you could get warped parts or black spots/holes on the texture. And that is a time consuming process unfortunately.
    4. ShirouKazuhira
      ShirouKazuhira
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      bump
    5. Uziel25p
      Uziel25p
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      Glad to hear you are still working on it.  So many followers don't have UNP versions available and some of them are just amazing.  Thank you for all the hard work you have already put in to these projects.
  10. nicolajtheking
    nicolajtheking
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    I'm just going to ask even though I probably already know the answer, does this work with mods for LE or is it purely for SE?
    1. Robton
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      This is just a blender file, you have to convert your texture to an image file so it doesn't matter if it's from LE or SE 😎
    2. nicolajtheking
      nicolajtheking
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      Oh, ok, I did not know that, I have no experience with blender, but I'll just make some back-ups, in case I mess up.
  11. katiexmongo
    katiexmongo
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    Thank you so much for this! I've never used blender once but this helped me finally do what I've been wanting to do.
  12. Xiamon
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    Having a bit of trouble with it, but going to keep trying!  Thank you for making this.  How does this work with specular and normal maps? Just do the same thing, and even set them as color?  Or is there a way to bake them all at the same time?

    Edit: Video is very helpful!  Discovered I wrongfully sent the output to base color instead of material output.
    1. Robton
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      Glad you figured it out, and yes, it should be the same process for all maps. But just one set at a time using this method.