About this mod
A universal graphics enhancer for Skyrim running on a new custom-built shader setup. Tuned for gameplay and performance
- Requirements
- Permissions and credits
- Changelogs
- Donations


The long awaited successor to one of the most customizable and sophisticated ENB presets is here.
Featuring improvements on all fronts to deliver the best experience possible, this universally usable ENB can be paired with (almost) any weather mod and will adapt itself accordingly.
Silent Horizons 2 - Universal Core is first and foremost a gameplay and performance oriented ENB, unlike its predecessor.
Its aim is not to completely overhaul the look of your game but rather to improve what's already there.
It does this through its one-of-a-kind post processing setup paired with a carefully tweaked ENB config.
This allows the preset to deliver stunning visuals without sacrificing tons of FPS.
Silent Horizons 2 - New Dawn is currently in development/early access and is the more heavy, screenarcher oriented counterpart to the Core lineup.


Featuring intuitive controls for a vastly improved user experience, it actively helps the preset adapting to almost everything you throw at it instead of getting in the way.

Also works perfectly to compensate temporal anti-aliasing (TAA/DLAA) or even upscaling.

On/Off Comparison:

It's also now taking full advantage of all passes by implementing smooth upscaling to avoid aliasing artifacts.
On top of that you have the option to do depth-based tweaking with unmatched accuracy.

Using a custom curve that is not only extremely fast and easy to tweak but also provides optimal highlight compression, to ensure as much data as possible is preserved.
Alternatively there are a bucket load of other tonemapper options included.

The Monochroma shader is of course also included again for all fans of color keyed saturation tweaking.

Allowing the games per-weather color tweaks, spell effects, the night eye or fade to black effects to be supported out of the box.
SMAA also received some upgrades under the hood to ensure a more robust implementation.
The most powerful and adaptive LUT system ever seen in an ENB. You won't need a single bit of HLSL knowledge to utilize the full power of it.
Mix and match whatever you want. Atlases, single LUTs, day-night-interior separatation and even per-weather LUTs.
Everything can be loaded with a simple single line of "code", the shader and UI will adapt to it automatically.

- Install ENB Extender
- Install a weather and lighting mod of your choice
- Install Particle Patch for ENB
- Download the latest ENB binaries
- Copy d3d11.dll and d3dcompiler_46e.dll into your Skyrim folder
- Copy everything from the Silent Horizons 2 archive into your Skyrim folder
While the Universal Core is technically compatible with all weather mods, some are going to work better than others.
Authors recommendation:
- Obsidian Weathers and Seasons (optionally with Aequinoctium Add-On Patch)
- Aequinoctium Weathers and Seasons
- NAT - Standalone (with all "Graphic Options" disabled in its in-game settings menu)

Frolique for the logo design, testing, feedback and screenshots
Weather Painter Ashley for testing and feedback
Big thanks to all my Patrons, especially Black Rabbit and YahwehChild (Draconic Foxes)
Have fun with Silent Horizons everyone <3 - Kitsuune