Changes the Steel Smithing perk into a Basic Smithing Perk that adds all the lower level weapon and armor materials into the perk so that they may be double upgraded like all the higher tier materials.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
This mod changes the Steel Smithing perk into a Basic Smithing perk that affects all the low level weapons and armor you will most likely find and be using on your character in the early stages of playing the game. All the weapon and armor materials that Bethesda didn't add into the perk as 'double upgradable' in the base game are included here as follows:
Draugr Draugr Honed Fur Heavy Imperial Hide Iron Iron Banded Leather Light Imperial Stormcloak Studded Studded Imperial Wood
Nothing else is changed, Steel weapons and armor are still affected by the perk and function normally and purchasing the perk with one of your level up points allows you to progress up the Smithing skill tree just as you can in the base game. Naturally, it should be obvious that this new perk becomes the required perk for all further higher level perks in the standard Smithing perk constellation.
** NOTE ** This is not a bugfix or overhaul type mod so any special and/or unique weapons or armor types and sets that you think should work that have not been configured to use the standard low level material keywords in the base game by Bethesda will continue to NOT be affected by this perk.
Examples: Blades armor, Thieves guild armor
Compatibility
Obviously, any other mod that edits the standard Steel Smithing perk will be incompatible with this mod. Nothing bad will happen (probably) if you do so, just note that you'll only get the changes from the mod you load last as usual - the rule of "Last Loaded Mod Wins" is the law of the land as always.