About this mod
SRVR adds full VR support to Slime Rancher, letting you explore the Far, Far Range in immersive VR. Experience motion controls, VR locomotion, and seamless SteamVR integration for a fully interactive adventure.
- Requirements
- Permissions and credits
- Mirrors
- Changelogs
Features
- Full VR integration with SteamVR support
- Custom VR hand models and interactions
- Realistic VR controls for all game mechanics
- Seamless integration with the base game
- Support for VR motion controls and tracking
- Custom VR death handling system
- Optimized performance for VR
Prerequisites
- Slime Rancher (base game)
- SteamVR
- A compatible VR headset (any SteamVR-supported headset)
- Windows 10 or later
Installation
1. Ensure Slime Rancher is installed and updated to the latest version.
2. Install SRML.
3. Install SteamVR if you haven't already.
4. Download the latest release of SRVR from the releases page or via nexusmods.
5. Copy the DLL file to your SRML mods directory.
6. Launch the game *without* SteamVR. If you have the VR Playground DLC installed, the game will prompt you about its uninstallation. It will also ask whether you want to optimize the base game for VR (you do not need to do this). A console program will then run to patch the game—let it complete before exiting.
Warning the optimize base game can cause anti-virus to false flag installer
7. Relaunch the game with SteamVR enabled.
Usage
1. Start SteamVR.
2. Launch Slime Rancher.
3. The game will automatically detect your VR headset and initialize VR mode.
4. Use your VR controllers to interact with the game world:
- Move using smooth turn or snap turn VR locomotion.
- Use your vacpack and hands to interact with slimes and objects.
- Access your inventory and vacpack naturally in VR.
- Grab slimes/food and throw them.
To launch game without vr mod, use -novr argument when launching the game
VR Configuration
SRVR includes several configurable VR settings which are adjustable in Other Tab in Options:
- Switch Hands (default: false) – Allows switching primary hand controls.
- Snap Turn (default: false) – Enables snap turning instead of smooth turning.
- Snap Turn Angle (default: 45°) – Adjusts the snap turn angle.
- Distance Grab (default: true) – Enables grabbing objects from a distance.
Known Issues
- Please report any bugs or issues on the GitHub Issues page.
Contributing
We welcome contributions! Feel free to submit a pull request on GitHub.
Credits
- Created by Atmudia, Lionmeow, Whippersnatch Pumpkinpatch, PinkTarr
- Special thanks to all testers
- Utilizes SteamVR SDK
- Utilizes Unity XR SDK
- Includes VR initialization code from VHVR-Mod by Flatscreen to VR Modders.
Support
If you need help or encounter issues:
1. Check the Known Issues section.
2. Create a new issue on GitHub with a detailed description of your problem.
3. Include your system specifications and VR hardware details in your report.
4. Join the Flat2VR Discord for additional support.