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ModdingForFun

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StefanLF

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About this mod

Adds a Custom Version of the X7 Suit & Heart of Chornobyl Artifact for a bit of Extra fun on Repeat Playthroughs

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Changelogs
Version 3.0 Release
Full Upgrade Tree
Rebalanced Stats
Technician Edit

This Mod adds a new customized version of the X7 Suit & Heart of Chornobyl Artifact
In order to use this Mod you'll need to install UETOOLS first in order to spawn the new items.

To Spawn the new items please use the following Commands:

Skifs X7 Suit (Base)
XCreateItemInInventoryByID Mod_X7_Armor 0 1 1 |
Skif's X7 Suit (Pre-Upgraded)
XCreateItemInInventoryByID Mod_X7+_Armor 0 1 1 |
Alpha Heart of Chornobyl
XCreateItemInInventoryByID Mod_HOC_AA 0 1 1 |

PLEASE NOTE

ALL Technicians SHOULD be able to upgrade this suit, though you'll need to start a new Save Game after installing this Mod
For those who wish to continue their current save game please use the following command:
XSpawnObjBySID AllTechnicianNPC 1 false 0 0 0
This will spawn a new technician that will have the updated upgrade table.
NOTE
This technician does not despawn from all my testing, meaning either spawn them somewhere you'll revisit often or simply kill them as they don't appear to have any connection to a faction.
LOCALIZATION FILES Updated to Community Localization Project V1.7

With V3.0 for Upgrades and Technicians to function they now affect the following files. Be sure to check your Mod for Conflicts:
UpgradePrototypes.cfg
NPCPrototypes.cfg



Happy Hunting Stalker








UPDATE: I'VE NOW ADDED MY MOD INTO THE COMMUNITY LOCALIZATION PACK (MANUALLY FOR NOW AT LEAST)AGAIN CURRENTLY MY MOD ONLY HAS ENGLISH TEXT ACROSS THE BOARD
This should mean you're now able to enjoy a whole host of other Mods while mine is installed too



Happy Hunting Stalkers






V2 - NO MORE BASE GAME CONFLICTS!

Created new Files for the New Items, meaning Hopefully this is now fully compatible with mods that affect Upgrade Prices, Base game gear etc.etc.
No More Upgrades for Skif's X7 Suit Required as they are now Built into the Suit itself
All 5 Artifact Slots are now Radio-Protected (Though the UI doesn't show it; I did test it to make sure!)
Localization compatibility is still limited to just this Mod (I am moving onto making compatibility Patches for these files next)

Hey,
So, errrrrr. That was a fast turn around from 1.1 to 2.0 ey.
Turns out I was looking into something else and stumbled upon a pretty big game changer for the built in upgrades for the Suit. And so Down the Rabbit Hole I went, completely skipping V1.2 after figuring how this worked.

SO Ultimately this is kind of the end of this Mod in terms of new features & Major Updates, like I said above I'm now moving onto compiling my items into a the Community Localisation PAK

As mentioned in my pinned comment, I won't really be taking requests. HOWEVER I won't be saying NEVER as I'm sure I'll want to dig into the files more at some point soon.

But for now (Aside from Localization Updates & Bug fixes if you guys have any that I can fix) This is it from me on this mod.
I'm moving onto a slightly more Vanilla Project next. I'll Link it (HERE) when it's up for you all to play around with. :)

Happy Hunting Stalkers







V1.1 Named, Described & Optional Open Head Slot Version
Hey,
So thanks to the incredible help from Zivaka I was able to locate the Naming and Description files for this Mod. Which means it now comes with Localization Files.
I've also Created a optional version that opens up the head slot so you can use a Helm or Mask

Please Note I'm not multilingual so I've simply copied the new English Name & Description to all Languages to avoid Naming Issues
If you'd like to Help by translating the Name & Description for all Non-English Languages I'd be more than Happy to Update the Localize files with them.
Simply Paste the Text into the comments Tabs so we don't end up with multiple of the same language. :)

MY FIRST PUBLISHED MOD - PLEASE LET ME KNOW IF YOU RUN INTO ISSUES I MAY HAVE MISSED, THANKS
V1.0 Release
Hey, So I'm sure I can't be the only player who feels that GSC hasn't yet managed to get the X7 Suit to be the GOAT suit it should be (Understandable given their situation)
So I decided to just make one myself :)
Unfortunately I have yet to find the Code for the Item Name & Description, So you'll have to live with a Dev Looking Name & Description (Sorry!)
I Have however managed to make this Suit Upgrades Free & More useful (I Haven't tested if anyone other than Rostok Tech can Upgrade it though)


PLEASE NOTE THIS MOD REQUIRES UETOOLS IN ORDER TO SPAWN THE NEW ITEMS
This is down to the fact I have yet to Dig into the code too far in order to add them to the Safe Stash available after the Prologue (Which hopefully I'll get to)

To Spawn the New Items Use the Following Commands:
XCreateItemInInventoryByID Mod_X7_Armor 0 1 1 ---- (Skif's X7 Suit)
XCreateItemInInventoryByID Mod_HOC_AA 0 1 1  ---- (Alpha Heart of Chornobyl Artifact)  [Yes with HOC Healing Included]


(No Longer Applicable after 2.0)
This Mod Affects the Following Files:
UpgradePrototypes.cfg
ArmorPrototypes.cfg
ArtifactPrototypes.cfg

CONFLICTS
Sadly this will conflict with ANY mod that uses Custom Localization Files as the Game currently only supports 1 of these at a time.
I am looking into sorting Compatibility, but it's not my Priority Right Now