About this mod
Overhauls Detectors, Armor and Artifacts, and adds different tiers and revamps the questing system to compensate for the new additions. Makes detectors able to detect different tiers/rarity of artifacts.
- Permissions and credits
- Changelogs
Please endorse if you like this mod!

THREAD in GAMMA discord.
Check it out if you want to discuss about the mod and/or give feedback!

This mod revamps existing artifacts, aiming to achieve better balance but still keep it within lore. It also
introduces a new tier system for artifacts.
Changes detectors to locate certain rarities, also some balance changes like cost, range etc and certain upgrades for armor.
This mod is balanced around veteran difficulty, and is intended to work well with a hardcore balance overhaul!
So what are you waiting for? Jump in and become a true artifact hunter and a legend of the zone!

Features THREE new Artifacts!
Overhauls ALL artifacts and also introduces a 4-Tier system. No artifact is the same.
Artifacts generally use specific primary effects depending on its element of origin.
Some artifacts also have added special effects to fit its aesthetic on top of it's element.![]()

Features TWO new Detectors!
I recommend using SVAROG DETECTOR made by aptefakt with this mod!
You can now find respective detectors at your local trader!![]()
T1 - ECHO
Cost = 6300
Range: 0-50m
Reveal artifact in proximity: 2.3m
Detection: UncommonSpoiler:ShowLegendary Artifacts (Epic)
- Weird Ball
- Weird Bolt
- Weird Flower
- Weird Kettle
- Weird Nut
- Weird Water
Strong Artifacts (Rare)
- Eye of Terror (New)
- Frozen Poppy (New)
- Woundspike (New)
- Compass
- Moonlight
- Hypercube
- Liquid Stone
- Thunderberry
Medium Artifacts (Uncommon)
- Crest
- Devil’s Mushroom
- Glare
- Magic Cube
- Meat Lighter
- Night Star
- Pellicle
- Skipjack
- Bubble
- Soul
- Goldfish
- Crown
Weak Artifacts (Common)
- Broken Rock
- Ciliate
- Dead Sponge
- Flower Bud
- Flytrap
- Kolobok
- Lantern
- Mama’s Beads
- Plasma
- Spring
- Starfish
- Torch
- Tourist’s Breakfast
- Urchin
- Harp
- Battery
- Rosin
- Cavity
- Chocolate Bar
- Crust
- Crystal
- Crystal Thorn
- Droplets
- Eye
- Fireball
- Flash
- Flaw
- Gravi
- Horn
- Jellyfish
- Lyre
- Magma
- Meat Chunk
- Mica
- Mold
- Pebble
- Petal
- Rat King
- Sapphire
- Shell
- Shop Class
- Slime
- Slug
- Snowflake
- Sparkler
- Spinner
- Steak
- Stone Blood
- Stone Heart
- Thorn
- Whirlwind
- Wrenches
![]()
T1 - GRIZZLY (NEW)
Cost = 8700
Range: 0-40m
Reveal artifact in proximity: 2.8m
Detection: UncommonSpoiler:ShowLegendary Artifacts (Epic)
- Weird Ball
- Weird Bolt
- Weird Flower
- Weird Kettle
- Weird Nut
- Weird Water
Strong Artifacts (Rare)
- Eye of Terror (New)
- Frozen Poppy (New)
- Woundspike (New)
- Compass
- Moonlight
- Hypercube
- Liquid Stone
- Thunderberry
Medium Artifacts (Uncommon)
- Crest
- Devil’s Mushroom
- Glare
- Magic Cube
- Meat Lighter
- Night Star
- Pellicle
- Skipjack
- Bubble
- Soul
- Goldfish
- Crown
Weak Artifacts (Common)
- Broken Rock
- Ciliate
- Dead Sponge
- Flower Bud
- Flytrap
- Kolobok
- Lantern
- Mama’s Beads
- Plasma
- Spring
- Starfish
- Torch
- Tourist’s Breakfast
- Urchin
- Harp
- Battery
- Rosin
- Cavity
- Chocolate Bar
- Crust
- Crystal
- Crystal Thorn
- Droplets
- Eye
- Fireball
- Flash
- Flaw
- Gravi
- Horn
- Jellyfish
- Lyre
- Magma
- Meat Chunk
- Mica
- Mold
- Pebble
- Petal
- Rat King
- Sapphire
- Shell
- Shop Class
- Slime
- Slug
- Snowflake
- Sparkler
- Spinner
- Steak
- Stone Blood
- Stone Heart
- Thorn
- Whirlwind
- Wrenches
![]()
T2 - HILKA
Cost = 12500
Range 0-100m
Reveal artifact in proximity: 1.5m
Detection: UncommonSpoiler:ShowLegendary Artifacts (Epic)
- Weird Ball
- Weird Bolt
- Weird Flower
- Weird Kettle
- Weird Nut
- Weird Water
Strong Artifacts (Rare)
- Eye of Terror (New)
- Frozen Poppy (New)
- Woundspike (New)
- Compass
- Moonlight
- Hypercube
- Liquid Stone
- Thunderberry
Medium Artifacts (Uncommon)
- Crest
- Devil’s Mushroom
- Glare
- Magic Cube
- Meat Lighter
- Night Star
- Pellicle
- Skipjack
- Bubble
- Soul
- Goldfish
- Crown
Weak Artifacts (Common)
- Broken Rock
- Ciliate
- Dead Sponge
- Flower Bud
- Flytrap
- Kolobok
- Lantern
- Mama’s Beads
- Plasma
- Spring
- Starfish
- Torch
- Tourist’s Breakfast
- Urchin
- Harp
- Battery
- Rosin
- Cavity
- Chocolate Bar
- Crust
- Crystal
- Crystal Thorn
- Droplets
- Eye
- Fireball
- Flash
- Flaw
- Gravi
- Horn
- Jellyfish
- Lyre
- Magma
- Meat Chunk
- Mica
- Mold
- Pebble
- Petal
- Rat King
- Sapphire
- Shell
- Shop Class
- Slime
- Slug
- Snowflake
- Sparkler
- Spinner
- Steak
- Stone Blood
- Stone Heart
- Thorn
- Whirlwind
- Wrenches
![]()
T3 - BEAR
Cost = 18250
Range 0-60m
Reveal artifact in proximity: 3m
Detection: RareSpoiler:ShowLegendary Artifacts (Epic)
- Weird Ball
- Weird Bolt
- Weird Flower
- Weird Kettle
- Weird Nut
- Weird Water
Strong Artifacts (Rare)
- Eye of Terror (New)
- Frozen Poppy (New)
- Woundspike (New)
- Compass
- Moonlight
- Hypercube
- Liquid Stone
- Thunderberry
Medium Artifacts (Uncommon)
- Crest
- Devil’s Mushroom
- Glare
- Magic Cube
- Meat Lighter
- Night Star
- Pellicle
- Skipjack
- Bubble
- Soul
- Goldfish
- Crown
Weak Artifacts (Common)
- Broken Rock
- Ciliate
- Dead Sponge
- Flower Bud
- Flytrap
- Kolobok
- Lantern
- Mama’s Beads
- Plasma
- Spring
- Starfish
- Torch
- Tourist’s Breakfast
- Urchin
- Harp
- Battery
- Rosin
- Cavity
- Chocolate Bar
- Crust
- Crystal
- Crystal Thorn
- Droplets
- Eye
- Fireball
- Flash
- Flaw
- Gravi
- Horn
- Jellyfish
- Lyre
- Magma
- Meat Chunk
- Mica
- Mold
- Pebble
- Petal
- Rat King
- Sapphire
- Shell
- Shop Class
- Slime
- Slug
- Snowflake
- Sparkler
- Spinner
- Steak
- Stone Blood
- Stone Heart
- Thorn
- Whirlwind
- Wrenches
![]()
T4 - VALERIA (NEW)
Cost = 23200
Range 0-110m
Reveal artifact in proximity: 1.8m
Detection: LegendarySpoiler:ShowLegendary Artifacts (Epic)
- Weird Ball
- Weird Bolt
- Weird Flower
- Weird Kettle
- Weird Nut
- Weird Water
Strong Artifacts (Rare)
- Eye of Terror (New)
- Frozen Poppy (New)
- Woundspike (New)
- Compass
- Moonlight
- Hypercube
- Liquid Stone
- Thunderberry
Medium Artifacts (Uncommon)
- Crest
- Devil’s Mushroom
- Glare
- Magic Cube
- Meat Lighter
- Night Star
- Pellicle
- Skipjack
- Bubble
- Soul
- Goldfish
- Crown
Weak Artifacts (Common)
- Broken Rock
- Ciliate
- Dead Sponge
- Flower Bud
- Flytrap
- Kolobok
- Lantern
- Mama’s Beads
- Plasma
- Spring
- Starfish
- Torch
- Tourist’s Breakfast
- Urchin
- Harp
- Battery
- Rosin
- Cavity
- Chocolate Bar
- Crust
- Crystal
- Crystal Thorn
- Droplets
- Eye
- Fireball
- Flash
- Flaw
- Gravi
- Horn
- Jellyfish
- Lyre
- Magma
- Meat Chunk
- Mica
- Mold
- Pebble
- Petal
- Rat King
- Sapphire
- Shell
- Shop Class
- Slime
- Slug
- Snowflake
- Sparkler
- Spinner
- Steak
- Stone Blood
- Stone Heart
- Thorn
- Whirlwind
- Wrenches
![]()
T4 - VELES
Cost = 25500
Range: 0-60m
Reveal artifact in proximity: 4m
Detection: LegendarySpoiler:ShowLegendary Artifacts (Epic)
- Weird Ball
- Weird Bolt
- Weird Flower
- Weird Kettle
- Weird Nut
- Weird Water
Strong Artifacts (Rare)
- Eye of Terror (New)
- Frozen Poppy (New)
- Woundspike (New)
- Compass
- Moonlight
- Hypercube
- Liquid Stone
- Thunderberry
Medium Artifacts (Uncommon)
- Crest
- Devil’s Mushroom
- Glare
- Magic Cube
- Meat Lighter
- Night Star
- Pellicle
- Skipjack
- Bubble
- Soul
- Goldfish
- Crown
Weak Artifacts (Common)
- Broken Rock
- Ciliate
- Dead Sponge
- Flower Bud
- Flytrap
- Kolobok
- Lantern
- Mama’s Beads
- Plasma
- Spring
- Starfish
- Torch
- Tourist’s Breakfast
- Urchin
- Harp
- Battery
- Rosin
- Cavity
- Chocolate Bar
- Crust
- Crystal
- Crystal Thorn
- Droplets
- Eye
- Fireball
- Flash
- Flaw
- Gravi
- Horn
- Jellyfish
- Lyre
- Magma
- Meat Chunk
- Mica
- Mold
- Pebble
- Petal
- Rat King
- Sapphire
- Shell
- Shop Class
- Slime
- Slug
- Snowflake
- Sparkler
- Spinner
- Steak
- Stone Blood
- Stone Heart
- Thorn
- Whirlwind
- Wrenches
OPTIONAL: SVAROG DETECTOR made by aptefakt![]()
T4 - SVAROG
Cost = 40000
Range: 0-80m
Reveal artifact in proximity: 6m
Detection: LegendarySpoiler:ShowLegendary Artifacts (Epic)
- Weird Ball
- Weird Bolt
- Weird Flower
- Weird Kettle
- Weird Nut
- Weird Water
Strong Artifacts (Rare)
- Eye of Terror (New)
- Frozen Poppy (New)
- Woundspike (New)
- Compass
- Moonlight
- Hypercube
- Liquid Stone
- Thunderberry
Medium Artifacts (Uncommon)
- Crest
- Devil’s Mushroom
- Glare
- Magic Cube
- Meat Lighter
- Night Star
- Pellicle
- Skipjack
- Bubble
- Soul
- Goldfish
- Crown
Weak Artifacts (Common)
- Broken Rock
- Ciliate
- Dead Sponge
- Flower Bud
- Flytrap
- Kolobok
- Lantern
- Mama’s Beads
- Plasma
- Spring
- Starfish
- Torch
- Tourist’s Breakfast
- Urchin
- Harp
- Battery
- Rosin
- Cavity
- Chocolate Bar
- Crust
- Crystal
- Crystal Thorn
- Droplets
- Eye
- Fireball
- Flash
- Flaw
- Gravi
- Horn
- Jellyfish
- Lyre
- Magma
- Meat Chunk
- Mica
- Mold
- Pebble
- Petal
- Rat King
- Sapphire
- Shell
- Shop Class
- Slime
- Slug
- Snowflake
- Sparkler
- Spinner
- Steak
- Stone Blood
- Stone Heart
- Thorn
- Whirlwind
- Wrenches

Armor changes to include container blocking Psi-radiation.
A select set of armor can now upgrade (Slot1) Lead container to a
Graphene container, to also block Psi along with Radiation from artifacts.![]()
OPTIONAL: New module to now also include armor changes* from Ziv's Armor Overhaul.
This distinguish armor even more so its recommended to gear accordingly based on situation and setup.
_______________________________________________________________________________________________________________________
LOAD-ORDER ARMOR OVERHAULSpoiler:Show
*Only armor changes is included, no drops or loadout. If you want that, I suggest this load order, and delete my Config.
Ziv_ArmorOverhaul_Config_P.pak
Ziv_ArmorOverhaul_P.pak
Ziv_ArmorOverhaul_CustomART_P.pak
Ziv_ArmorOverhaul_Textures_P.pak
Ziv_ArmorOverhaul_Textures_P.ucas
Ziv_ArmorOverhaul_Textures_P.utoc

Overhauls anomalies to be more dangerous and punishing.
Fire
- Extends the radius fire pillar do damage.
- Damage is greater close to the source and falls off further away.
- Lava tracks faster, does more damage when hit.
- Small increase to durability damage on player while under its effect.
Chemical
- Slows movement speed, stamina and health regeneration when inside.
- Adds PSI-radiation debuff while inside.
- Bigger radius on toxic clouds.
Psi
- Degens PSI faster.
- Drunk postprocess while under its effect.
Electro
- Shorter cooldown.
-Faster damage ticks.
- Small increase on trigger radius.
- Aggressive short slow applied when hit.
- Significantly higher durability damage on player when triggered.
Bubble
- Higher particle density.
- Faster tracking and speed of bubbles.
- Bigger spread radius on explosion.
- Increased damage by particle bubbles.
- Particle bubbles cause radiation buildup on hit.
- Slows speed on hit.
Flycatcher
- Slows down all movement significantly (Reloading, ADS, movement, etc).
- Degens PSI while inside.
- Degens fatigue while inside.
Carousel
- Slightly shorter activation delay (smaller window to escape).

Now features a system where you can turn in individual tiers of a certain artifacts when doing artifact fetch quests.![]()

COMPATIBILITYINCOMPATIBLE with any mod that altersArtifactPrototypes.cfg
DetectorPrototypes.cfg
ArtifactSpawnerPrototypes.cfg
COMPATIBLE with any mod that altersEffectPrototypes.cfg
since it is using Refurls and Refkeys. As long as no other mod alters the same structures, it is compatible.
DynamicItemGenerator.cfg
UpgradePrototypes.cfg________________________________________________________________________________________________________________________________OPTIONAL FILES<PRESET - Armor Module>
<PRESET - 50% reduction in artifact price>
<PRESET - Labels instead of values>
Just download the optional file and drop it in the same folder as main mod.
________________________________________________________________________________________________________________________________INSTALLATION
- Create ~mods folder if it does not exist.
S.T.A.L.K.E.R. 2 Heart of Chornobyl\Stalker2\Content\Paks\~mods
- Download MAIN FILE and place in ~mods.
- Install any or all of the OPTIONAL MODS in ~mods.
- Load AFTER any mod that alters the same files (for example, below MHM)
- Install Real Weapon Names/Community Localization Project If they are up to date. And replace the files LocalizationDB_P with theirs.
- PLAY
________________________________________________________________________________________________________________________________UNINSTALLATION
!!WARNING!!
!READ CAREFULLY!
If you want to uninstall this mod, sell ALL artifacts and detectors. Sleep 2-3 times and then check that traders no longer has
artifacts in their inventory, then uninstall By removing zzz_ART_ArtifactsReforged_P and any optional files from ~mods folder.
Then sleep again 2-3 times if not more until traders refresh so it wont have any of the new detectors.
Cannot guarantee that it will fully work so backup your save.
MODS I RECOMMEND
OXA - Oxide's eXpanded Armory - OxideX8
A-Life Uh.. Found A Way - LetsWoolgather, FlicQT
Shay's - Living Zone Complete - Shaytech
Modular Hard Mode - AniHVX
NPC Combat Overhaul - LetsWoolgather
Maklane's Better Zone - TheRealMaklane
Mutant Physics and Audio Fix - FlicQT
Dynamic Weather Overhaul - felicheat
Feliche's Weapon Reposition - felicheat
Feliche's Real Longer Days - felicheat
Ziv's armor overhaul - Zivaka
Lore accurate controllers - Xarabo
UI round values - evolvtyon
Classic font - FellowDemo
CREDITS
> Herbata for the Refurl and Refkey documentation.
> evolvtyon For the UI Round Values 1.0!
> Xarabo for the really useful and helpful documentation to alter file with script (Check out his awesome mod)
> Patrykulka for the great tool to merge localizationDB
> madmanskiii and somberX for the Localization Project
> Zivaka for his awesome mods!
> Aerithone for UA localization
> And all others in the modding community!
__________________________________________________
Check out my other mods:
LNA - Linxz's NPC Attachments
Balanced Grenades for NPCs
S.T.A.L.K.E.R 2 Heart of Chernobyl OST - End Titles (launch trailer) - main menu music
Ammo Boxes Vanilla Plus
Auto translator for Localization