Carbon Skin from Sotnik/Dnipro. I updated the mod, fixed the error with the color.
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Another skin and another mistake. This time, I didn't get much color when exporting textures from (a new program for me) Adobe Substance 3D Painter to Blender for baking them. I'll add a screenshot of what the skin looked like in Substance Painter and how it turned out in the game. "Хрен его знает, на кой ляд" it happened, but how to fix it (if you know, please tell me). And do not be surprised by the retexture of the Dnipro clip (original name Vulkan) - it is taken from the AK Asiimov skin and will not be used if you do not have this skin, just the AK-74S clip and Dnipro are identical. Yes, and I do not know how to change the color of the clip as I can not find the model of the clip in general, all weapons. I'll tell you what I did: 1. I opened the model in Blender, removed everything unnecessary, and exported the model to the format .fbx; 2. Opened Substance Painter and added RMA textures from the weapon model from the game; 3. Bake the model in SP; 4. Followed this video (rus):
5. Created and applied textures in SP 6. Exported textures from SP to Blender 7. Bake a shadow map and a normal map in Blender (if you don't know how to do it, watch the tutorial video in my o mac10 skin)
How to install: Copy z_Vulkan1004_P(and/or z_Sotnyk1005_P).pak, ucas, utoc to the next location: \Stalker2\Content\Paks\~mods If the ~mods folder does not exist, create it!
I fixed the error with the color. The problem was that I didn't install HDRIS (you need to install it every time you create a new skin).