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LetsWoolgather

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LetsWoolgather

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I relocated the flashlight source light to our forehead and included the nice headband they use for npcs for better immersion.

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Works with S2 v1.5.1 - No changes needed

Update 1.1 for 1.2!

Added the post process effect lines for intensity that were included in the 1.2 game update. Will test making adjustments to that effect. If it allows increasing the distance of the flashlight I'll add optional files for a few intensity levels. 

16:9 Headband/Lamp

FOV 90 - FOV 90 16-9 It Puts The Flashlight On The Head 1.0 zip
FOV 100 - FOV100 16-9 It Puts The Flashlight On The Head 1.0 zip
FOV 110 - FOV110 16-9 It Puts The Flashlight On The Head 1.0 zip


Ultrawide Headband/Lamp
FOV 90 - FOV90 UW It Puts The Flashlight On The Head... 1.0 zip
FOV 100 - FOV100 UW It Puts The Flashlight On The Head 1.0 zip
FOV 110 - FOV110 UW It Puts The Flashlight On The Head 1.0 zip

Ultrawide versions should look like the screenshot from Whitelegs - FOV 110 UW. Post a screenshot and FOV if it's incorrect for you. 



Just Lamp Bottom
I'll work on these for 16:9 & Ultrawide after I get Ultrawide Headband/Lamp version figured out.

No Band Update:

No Band - It Puts The Flashlight On The Head.. 1.0 has been uploaded. I also noticed the light source was slightly off to the left by default and made an adjustment that should have it centered now. The FOV doesn't appear to be affect the light source like the meshes. 

Modder Notes v2:
The FOV doesn't appear to be affect the light source like the meshes. If you notice it looking strange, post a screenshot with Resolution/Aspect Ratio. I need to figure out if I can make it adjust the mesh includes properly for FOV/Ultrawide or if that will need additional mod versions. 

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Why Headband & Lamp:
I just think of this as if reading a book. The author could tell you the character has a headband with a lamp on. However that won't be interesting, instead they'll describe it in more detail to make it interesting.
 
In the case of games it's visual storytelling. So while yes in real life we wouldn't see the headband/lamp on our head. I think seeing parts of it in the game adds visual storytelling. Which to me is more appealing than saying: Trust me there's a headband with a lamp on your head.


I relocated the flashlight source light to our forehead and included the nice headband they use for npcs for better immersion. 

Alters: FlashlightPrototypes.cfg


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Gofundme - Help replace my 6-7 yr old laptop
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My other mod:
A-Life Uh.. Found A Way
Stop NPCs X-Ray Vision and Other Collision Tweaks
Instant Long Range Aggression Fix
NPC Combat Overhaul


Alife Mods to Check Out:
Roadside Panic - A-Life And Spawn Overhaul
Shay's Living Zone[An A-Life Mod]

Other Recommended Mods:
Modular Hard Mode 2.0
Maklane's Better gunfights 2.1 - NO Aimbot NPCs
Maklane's Better Zone - Total Overhaul