FUTURE INSIGHT: COMPANION WITH SOMEONE
I'm working on a new Mod allowing specific NPCs being able to be recruited by dialogs, and will start following you after you pay.
For now I successfully made a specific NPC to follow me and guard my corners, we'll see what kind of stuff I can cook up in the future.
UPDATED, COMPATIBLE WITH PATCH 1.1(Probably always compatible):
- Localization Support for all languages. thanks to madmanskiii !
- One day FTA might be joining Community Localization Project , support their great work guys!
- Selectable unlocking evey travel location from game start.
- Keeps all Info Topics, but I'm too lazy to make localization packs so you'll need to manually merge with other Mods, Raw Json files are uploaded in Misc Files. I use Multi Locals Tool.
- Does not affect quests in Zalesie sidequest anymore, most probably.
- Implemented a new method so you won't be teleported into the void anymore.
How does it work:
I created new dialog chains for InfoTopics, created new Fast Travel Prototypes, implemented them to General NPCs, and for now only freestalkers are 100% able to travel. See Mod raw files for more insight.
Feature:
1. Now you can fast travel with anyone with little payment. (3000 Coupons)
2. Real guiders, quest NPCs, all traders and technicians are not affected.
Problems:
1. Sometimes Factioned NPCs can't travel, it's normal, I'm too lazy to create over 100 dialog and dialogchain files for everyone. They'll randomly able to travel. Neutral stalkers 100%.
Compability:
Should work with any Mods you have, and any Game Patch
Filed Edited:
~\DialogChainPrototypes\*.cfg
~\DialogPrototypes\*.cfg
~\NPCPrototypes.cfg
~\FastTravelPrototypes.cfg
~\FastTravelLocationPrototypes.cfg