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About this mod
Expand your armory: Night vision goggles, an overhauled repair system, universal scope compatibility, interchangeable muzzles, grips and laser sights. Use all these and more to customize every part of unique and standard weapons.
- Requirements
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Nexus requirements
Mod name Notes Simple ModLoader and Console Enabler NVGs and weapon maintenance will not function without UE4SS OR Simple ModLoader UE4SS NVGs and weapon maintenance will not function without UE4SS OR Simple ModLoader Mods requiring this file
Mod name Notes Half Standalone New Monolith Weapon and Outfit HIGHLY RECOMMENDED | A base for sights, muzzles, etc. Herbata's Custom Weapon Upgrades - HCWU Required to use HCWUxOXA. LNA - Linxz's NPC Attachments REQUIRED - Permissions and credits
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Credits and distribution permission
- Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources
- Upload permission You are not allowed to upload this file to other sites under any circumstances
- Modification permission You must get permission from me before you are allowed to modify my files to improve it
- Conversion permission You are not allowed to convert this file to work on other games under any circumstances
- Asset use permission You must get permission from me before you are allowed to use any of the assets in this file
- Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
- Asset use permission in mods/files that earn donation points You are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
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- Changelogs
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Version 2.2.6
- Settings - New OXA settings widget (Left Alt + 0), controls NVG vignette/boost, MHM mode, repair system
- StalkerID - Added multiple NPC types
- TOZ-34/Obrez - Fixed weapon upgrade options
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Version 2.2.5
- NVGs - Calibrator now has 3 customizable presets, allowing users to rapidly switch between settings
- M701 - Lasers are now interchangeable
- Maintenance & Repair - Fixed issues repairing armor that combines head and torso slots, i.e. exoskeletons
- StalkerID - Multiple ID corrections made, mostly affecting bandits
- NVGs - UI redesigned (preparation for settings menu to replace multiple keybinds)
- OXAxDesolation - Unofficial rebalance of Desolation, integrated with OXA
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Version 2.2.4
- NVGs - Fix for brightness boost being unable to be turned off when using T1 NVGs
- StalkerID - Keybind reverted to 'T' due to 'Y' being used for 'Swap Weapon', avoid using 'T' to remove attachments for now
- Desolation - Slight rebalance of OXA03_Desolation_100_P.pak
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Version 2.2.3
- Modular Hard Mode - OXA can now be set up specifically for MHM by pressing 'Shift+M'
- StalkerID - Keybind switched to 'Y' to avoid interfering with attachment selector
- Maintenance & Repair - Numpad keys added as alternative keybinds for AZERTY keyboards
- Attachments - Reload speed modifiers now apply to unique DLC weapons
- Attachments - Implemented potential fix for weapon auto-swapping after opening a stash
- Rhino - Corrected formatting error which was disabling upgrade options
- HK416 - Moved laser to top of barrel, will look into making both positions an option
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Version 2.2.2
- StalkerID - Press 'T' whilst looking at an NPC to check which faction they belong to
- Equipment - Reload speed modifier now applied correctly to unique weapons
- Maintenance & Repair - Fixed incorrect weapon repair kit icon/text in widget
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Version 2.2.1
- Maintenance & Repair - Repairs now cost 10,000 or the original repair cost, whichever is greater
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Version 2.2.0
- FILENAME CHANGES - Choose ONE of the OXA03 variants
- Stashes - Compatibility patch now included in main download, choose only one version of OXA03
- Stashes - 'NoStash' version of OXA03 includes Desolation compatibility
- Stashes, Traders - Spawn rates of repair items reduced
- NVGs - Brightness boost added; Shift+N whilst the NVG calibration menu is open
- NVGs - Vignette can be turned off via Shift+L
- Maintenance & Repair - Repair notification prevented from opening in PDA/map
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Version 2.1.9
- Maintenance & Repair - All technician repairs now cost 10,000 koupons
- Re-uploaded, accidentally included debug HUD
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Version 2.1.8
- Hotfix - Corrected two rogue variables which had broken the entire system, on/off keybind changed to 'Shift+0'
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Version 2.1.7
- Maintenance & Repair - Technician repair ability has been disabled, to be replaced with a flat rate of 10k for repairing broken weapons in a future update
- Maintenance & Repair - Widget position can now be adjusted using the arrow keys
- Maintenance & Repair - Entire system can be disabled by holding the '0' key. This also restores the technician's repair ability.
- NVGs - Gain, gamma and contrast can be adjusted in-game; activate your NVGs, then press 'N' to bring up the calibration menu.
- General - Tickrate of OXA scripts has been doubled; no perceptible change in CPU demand, but much more reliable and responsive
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Version 2.1.6
- NVGs - Toggling on/off no longer holsters weapon
- Attachments - Cleaned up animation workaround functions, should be more reliable/smooth
- Widget - Now set to close when main inventory widget is no longer rendered
- Maintenance & Repair - Removed ability to repair armour when at 100%
- ADDON - Patch created for adding OXA items to Desolation's stashes
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Version 2.1.5
- Traders - Adjusted itemgenerators, most traders should now stock OXA items
- Stashes - Reformatted stash generators entirely (will overwrite stash changes made by other mods)
- NVGs - Correct quickslot key now toggles NVGs
- Attachments - Added workaround for weapons locking-up after attaching items via inventory
- M700, SVD, Vintorez - Added proxy animations to allow use of attachment selector
- Rhino - Added scope attach animations
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Version 2.1.4
- Traders - Fixed a formatting error which was preventing OXA items being added to trader inventories
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Version 2.1.3
- NVGs - HUD no longer obscured by vignette
- NVGs - Fixed issue with traders/stashes temporarily disabling NVG activation
- NVGs - Quickslot scan functionality no longer requires inventory be opened
- Misc - OXA status indicator has been retired; no longer required due to quickslot changes
- Maintenance & Repair - Swapped body/head condition bars to correct positions
- Stashes - Corrected issue causing low consumable drop rates (for real this time)
- AS Val (Trophy) - Added missing laser mount
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Version 2.1.2
- Maintenance & Repair - Fixed issue where trading would disable the widget
- Stashes - Corrected issue causing low consumable drop rates in common stashes
- NVGs - Implemented Ultra+ compatibility, now included in latest Ultra+ version
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Version 2.1.1
- v1.3 Compatibility - Updated static mesh components for DLC weapons
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Version 2.1.0
- v1.3 Compatibility - Updated static mesh components in weapongeneralsetupprototypes.cfg
- v1.3 Compatibility - Updated static mesh paths for custom attachment rails
- Maintenance & Repair - Rebuilt inventory scanning function, now more reliable
- Maintenance & Repair - Visual overhaul of widget
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Version 2.0.4
- Maintenance & Repair - Adjusted widget, added show/hide toggle (0)
- Localization - Restored missing weapon names
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Version 2.0.3
- Maintenance & Repair - Armor repair consumables introduced, UI redesigned
- NVGs - Visual effects adjusted, tier 1 NVGs now more common
- MP5 - Muzzle attachment position corrected
- AKS-74N - Fixed floating flashdrive bug
- Margach - Original laser sight textures restored
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Version 2.0.2
- Localization - Updated localization for latest version
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Version 2.0.1
- Stashes - Fix for excessive OXA item spawns due to defective Item Generators
- NVGs - Added 'N' symbol to quickslot icons as visual reminder (temporary, activation via quickslot hotkey in progress)
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Version 2.0.0
- MAJOR UPDATE - OXA now REQUIRES Simple ModLoader or UE4SS
- Stashes - Added X-lab devices, rare items with powerful effects
- Equipment - Traders now stock a wide range of new equipment, including Night Vision Goggles
- Maintenance & Repair - Weapon and armor repair mechanic overhaul introduced
- RIS adapter - Removed misplaced 'flash drive' mesh from adapter
- Localization (UA) - Corrected magazine names
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Version 1.9.2
- UGL/M26 MASS - Fixed defective attach animations (reload with new mags still broken)
- AKS-74N - Corrected laser designator position
- AS Val - Corrected laser emitter position
- Added missing "_P" suffix to OXA Mini-Paks
- Localization- Renamed scopes, added ammo capacity to magazine descriptions
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Version 1.9.1
- Attachments - New grip added (angled foregrip)
- Attachments - Laser 'beam' effect disabled (re-enabler in optional files)
- AS Val (Trophy) - Added missing laser attachment rail
- HK416 (Clusterfuck) - Can now re-attach silencer
- Inventory/UI - Corrected texture properties which caused blurred icons on lower screen resolutions
- Localization - Updated to include new entries added in v1.2
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Version 1.9.0
- Attachments - Added SMG muzzle attachments (9mm)
- Vector - Can now use modular foregrips
- M870 - Fixed disappearing magwell when attaching silencer
- M1A - Fixed suppressed firing sound when installing rail upgrades
- USP (Deadeye) - Restored customization options
- HK416 (Monolith) - Added option to install SOFMOD iron sights
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Version 1.8.9
- Attachments - Added ACOG (x4) and Falcon (x8) scopes to remaining RIS adapter weapons
- AS Val - Adjusted grip/laser mount arrangement
- Skif's pistol - Can now use same attachment options as standard Makarov PM
- Inventory/UI - Minor fixes for inventory icons and weapon upgrade screen
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Version 1.8.8
- Added ACOG (x4) and Falcon (x8) scopes to RIS adapter weapons
- USP, APB - Added compatibility with laser sight modules
- G36 - Fixed silencer sound bug when installing grip rail
- M870, Saiga-12K - Corrected silencer descriptions
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Version 1.8.7
- AS Val/Vintorez - Restored missing RIS adapter
- Malyuk/MP5 - Fixed silencer sound bug
- Upgrade Screen - Fixed most weapons on upgrade screen (WIP)
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Version 1.8.6
- Modular laser sights added to rifles and SMGs (exceptions; SVU, SVD, M700)
- New suppressors added for the Saiga-12K and M870
- HK416 - Collapsed magpul iron sights from SOFMOD can be installed on any HK416
- AS Val - Missing foregrip mounting rail fixed
- USP (Deadeye) - Added silencer compatibility
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Version 1.8.5
- Trader changes switched to refurl loading to restore full compatibility
- SVD - 2x scope alignments corrected
- SVU/M1A - Standard grip upgrade restored
- Vintorez (Veteran) - missing magazine fixed
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Version 1.8.4
- Added OXA attachments to trader inventories (may take time to refresh)
- Added Sotnyk/Margach optics to all weapons
- Restored missing localization for multiple languages
- Modular Hard Mode now integrates OXA, check MHM page for details
- Removed magazines from attachment selector due to issues with underbarrel attachments
- Corrected foregrip behaviour on unique weapons
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Version 1.8.3
- AKS-74N/HK417 - Calibre upgrade now switches muzzle calibre to >7.62mm and disables extended magazines
- SVU (Whip) - RIS adapter restored
- Malyuk (Sotnyk) - Fixed silencer position
- Muzzles - Corrected silenced sound to normal gunshot
- Localization - Added missing descriptions
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Version 1.8.2
- Modular weapon components added - Foregrips & muzzles
- Realigned inventory icons for a cleaner appearance; includes new attachments
- Reorganised attachment selector - Down: reflex/collimator sights, Up: scopes, Right: magazines/launchers
- SVU - Added full range of scope animations
- AK/AK74/Dnipro - Seperated extended mag variants (brown/black)
- Grim/Dnipro - Added AK silencer
- Lavina (Veteran) - Restored normal magazine capacity
- Switched included localisation version to RWNG
- ZHTW/ZHCN localisations corrected (thanks to stonedmixer)
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Version 1.8.1
- USP (Gambit) - Added micro collimator sights
- Vintar (Veteran) - Restored barrel's cozy blanket
- Included files for upcoming HCWU x OXA release
- ESLT translation corrected (thanks to Bruni)
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Version 1.8
- Switched to universal refurl load method
- APSB, PTM, USP - Added two micro collimator scopes
- APSB - Semi-auto and full auto firemodes available
- Rhino - Added both collimators, holo, and both x2 scopes
- Buket S-2 (Spitter) - Added full range of SMG scopes
- Gauss Rifle - Can equip Ironsight Enabler to disable scope
- RPM74 - Added both collimators, holo, and both x2 scopes
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Version 1.7.5
- Resolved compatibility issues resulting from AttachPrototypes.cfg
- SVU - Corrected PSOx8 scope alignment
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Version 1.7.4
- New installation structure to improve compatibility and streamline mod development
- Added localisation for new attachments (Community Localization Project v1.7 included)
- AKM-74S - Corrected excessive recoil on new scopes
- AR416 - Pushback disabled on new scopes
- SVU & SVDM - Iron sight alignments corrected
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Version 1.7.3
- SVU added (no animations available)
- SA-U Gabion side-mounted rail restored
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Version 1.7.2
- AR416 - Corrected silencer on Clusterfuck
- Vintar - Restored side-mounted rail to Veteran
- AKM-74S - Corrected collimator alignment
- M701 - Added underbarrel shotgun to variant 'Hunter'
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Version 1.7.1
- Added 'IronsightEnabler' attachment which disables side-mounted rail, allowing for use of iron sights
- AKM-74S - Suppressor position corrected, grenade launcher no longer disables rail
- AS Lavina - Left hand position correced, tech rail upgrade disabled (no longer required)
- Mark I EMR - Restored RNBW 2X scope alignment
- Kharod - Corrected x8 scope alignment
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Version 1.7
- Full range of scopes added to all weapons
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Version 1.6.1
- Fix for excessive recoil when using new scopes
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Version 1.6
- Unique weapon integration completed, magazines and silencers now interchangeable
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Version 1.5
- Added missing animations, added Mark 1 EMR
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Version 1.4
- Added DLC weapons, Silence. Fixed formatting error in Standard Version - thanks to user 'mynamealreadyexisted'
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Version 1.3
- Corrected issue with installing/uninstalling when using unique weapons which have a scope attached by default. Added Clusterfuck.
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Version 1.2.1
- Restored grenade launcher to AK74 (Herbata's install version only)
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Version 1.2
- Added unique weapons, corrected collimator scope alignments on GROM, Lavina, AK74
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Version 1.1
- Restored AR416 muzzle, added holo sight to Lavina and AK74
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Version 1.0
- Initial Release
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- Donations
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Straight donations accepted







Problems? Questions? Suggestions?

You may need to join the GAMMA server first
Persistent Issues (currently unable to fix)
- Lasers on AKS-74N, AKS-74U, HK416; Laser always points directly forwards, less noticeable now that laser 'beam' effect has been disabled
- New magazines incompatible with underbarrel attachments; Causes a bugged reloading animation where the magazine stays in place
- Missing 'attach scope' animations; RPM-74, APB, PM, USP
