About this mod
When we first play Starbound, we noticed a great diversity of species. However, after some time, we notice that the only difference between them is their appearance.
This mod make the choice of species a rewarding and unique moment for the player! Now biological diversity is as interesting and satisfying as aesthetic diversity in Starbound!
- Permissions and credits
experienced during our adventures. However, after some time, it becomes
clear that the only difference between these various species is their
appearance, something that breaks the immersion in the game's universe.
Thinking about it, I saw a need to look for characteristics that make the choice
of species a rewarding and unique moment for the player, so that he is
punished and also rewarded for the choice made. Other than that, the
diet was also modified, with options that make sense for each species.
In short, my goal with this mod is to ensure that biological diversity
is as interesting and satisfying as aesthetic diversity in Starbound! đ
đŊ Ingredients and foods can only be consumed if they are in the specific diet standard of each race*.
đ Modified Wellfed effect, temporarily preventing food consumption, but keeping decay on the nutrition bar.
đ¤ĸ Modified the effect of Food Poisoning to be a little more meaningful to the player.
đ Due to the various mechanics involving food, the effect of Starving has been modified, making it a lot less deadly.
đĒ§ All the changes and the specific values can also be read more precisely in the character creation tab.
đ This mod does not require a new character, and is generally safe to uninstall.
(*Currently only meat and farmed products. The other dishes will be added in future updates)
đĩ Apex đĩ
đĸ Light resistance against the elements caused by physical changes.
đļ Maximum life decreased by genetic mutation.
đ§Ŧ Primal instinct to flee, increasing mobility when in danger of death.
đ´ Omnivorous, with the exception of metallic foods.
đĒļ Avian đĒļ
đĸ Sharp vision that amplifies attack potential.
đļ Defense potential diminished by the fragile bone structure.
đ§Ŧ Wing beats when falling at high speed, consuming energy to reduce the fall.
đ´ Omnivorous, with the exception of metallic foods.
đŋ Floran đŋ
đĸ High resistance against electricity and toxins.
đļ Severe sensitivity to heat or cold.
đ§Ŧ Starts the curing process when wet, and photosynthesis when in an open and lit environment.
đ´ Strictly carnivorous, with Bloodthirst and nutritional bonus when devouring raw meat.
đ¤ Glitch đ¤
đĸ High resistance against temperatures and toxins, in addition to not needing oxygen.
đļ Mobility related to the nutritional status of the machine.
đ§Ŧ Consumes food to initiate self-repair whenever needed.
đ´ Electrivore, consuming electricity and metallic food, and slowly recharging while on the ship.
đ Human đ
đĸ Greater energy efficiency in the use of weapons and tools that consume energy.
đļ Slightly increased sensitivity against temperatures, toxins and electricity.
đ§Ŧ Special benefits when consuming typical Earth foods.
đ´ Omnivorous, with the exception of metallic foods and with nutritional bonus when consuming cooked meats.
đ Hylotl đ
đĸ Amphibians, enduring long periods without oxygen and with high resistance against cold.
đļ Strong sensitivity against toxins and electricity.
đ§Ŧ Offensive and defensive potential amplified in contact with water, preferably oceans, decaying as it dries.
đ´ Omnivorous, with the exception of metallic foods.
đĨ Novakid đĨ
đĸ Immunity against radiation, toxins and high temperatures, including lava.
đļ Severe sensitivity against cold, and slight loss of nutrition when hit by low temperature.
đ§Ŧ Gaseous body with greater physical resistance, and nutrition-related attack potential.
đ´ Omnivorous, with food consumption doubled to sustain gas burning.