Dwarven Expansion

A recreation of my Dwarvish mod for Stardew Valley using the expanded modding features available in 1.6

Version 2.0 Major Changes
Version 2.0 comes with an overhaul of how alchemy / potion brewing works. Details can be found throughout the document but the high level changes are as follows:
  • Dwarven Spirits are now made in the Keg like other drinks. Put Cave Carrot Mash into the Keg to create Dwarven Spirits.
  • The Dwarven Still is now a Dwarven Infuser. It can infused basic Dwarven Spirits to create an artisan good ("flavored" dwarven spirits which sell for substantially more).
  • The alchemy bench now creates reagents instead of potions. Specific recipes can be found in the detailed info artical, this page will include the base ingredients to use.
  • Potions are now made as cooking recipes, each potion will require a Dwarven Spirit, a mineral dust, a powdered reagent (these have bag sprites) and a liquid reagent (these have vial sprites).
  • Shadowed Elixir, Swordsmans Elixir and Ogre Kings Draft apply a buff, meaning they now stack with other drink effects.
  • Adjusted the potion buffs and durations.


New Crops
Flowering Cave Carrot
Carrots are a biennial plant (meaning it takes multiple years of growing before the plant will flower and produce seeds).
As such, I have implemented Cave Carrots as a 2 part plant. Plant Cave Carrot Tops (the green part) to produce Cave Carrot Seed plants.
Cave Carrot Tops can be created from Cave Carrots in the crafting menu.
Grow Time
Flowering Cave Carrot plants take 28 days to grow
Growing Season
Flowering Cave Carrots can grow year round in any season.
Where to get
Created from cave carrots in the crafting menu.
Produce
Produces multiple (5 to 16) cave carrot seeds every 5 days once fully grown. Produce is further increased by Farming skill.

Cave Carrot
Cave Carrot Seeds can be planted to produce a cave carrot.
Grow Time
Cave Carrots grow in 6 days.
Growing Season
Cave Carrot Seeds are acclimated to cold caves and weak light. They grow best in Winter and Spring.
Where to get
Harvested from Flowering Cave Carrot plants.
Produce
Produces 1 Cave Carrot.

Midnight Gourd
A large, dark gourd grown deep underground, thriving primarily on earth magic and weak red light.
Grow Time
Midnight Gourds grow in 20 days and then regrow a new Gourd every 5 days.
Growing Season
Midnight Gourds prefer weaker sunlight and colder tempatures. They grow in Fall, Winter and Spring.
Where to get
1% chance of showing up in a mine artifact spot.
Can be purchased from Dwarf on Tuesdays (60% chance modified by daily luck).
Can be purchased from the traveling cart (30% chance modified by daily luck).
Can be purchased at Pierres show in the Fall (10% chance modified by daily luck).
Produce
Produces 1 Midnight Gourd.

Void Berry
A small, sour, dark purple berry grown by the Dwarves. It grows best near lava pools, as the heat is converted into energy for its growth.
Grow Time
A void berry bush grow in 15 days and then regrows a batch of berries every 4 days.
Growing Season
Void Berries like heat and grow in Spring, Summer and Fall.
Where to get
2% chance of showing up in a mine artifact spot.
Can be purchased from Dwarf on Thursdays
Can be purchased from the traveling cart (50% chance modified by daily luck).
Can be purchased at Pierres shop in the Spring (20% chance modified by daily luck).
Produce
Produces 2 to 4 void berries every 4 days. Produce is further increased by Farming skill.

New Machines

Dwarven Gem Polisher
Improves the quality of gems to increase their value.
Useful both to increase profit from gems found in the mines as well as to create better quality gems for higher quality jewelry.

Unlock
Unlock recipe at mining level 2.
Can buy from Dwarf after you reach mining level 2.

Dwarven Jewelry Making Machine
Turns gems or minerals and gold into fine jewelry.
Turns gemstones and minerals into an artisan good that can be sold for drasticly increased profits.

Unlock
Unlock recipe at mining level 5.
Can buy from Dwarf after you reach mining level 5.

Recipes
Uses a single gold bar as a base material
  • 1 Chicken Statue - creates a gilded chicken statue
  • 1 Gem (diamond, emerald, ruby, jade, aquamarine, amethyst, topaz): Creates a gold ring based on the gem used. Quality is based on quality of the input gem.
  • Aerinite - Creates Necklace based on the input mineral
  • Alamite - Creates Necklace based on the input mineral
  • Celestine - Creates Necklace based on the input mineral
  • Dolomite - Creates Necklace based on the input mineral
  • Earth Crystal - Creates Necklace based on the input mineral
  • Fire Opal - Creates Necklace based on the input mineral
  • Fire Quartz - Creates Necklace based on the input mineral
  • Fluorapatite - Creates Necklace based on the input mineral
  • Frozen Tear - Creates Necklace based on the input mineral
  • Geminite - Creates Necklace based on the input mineral
  • Gold - Creates Necklace based on the input mineral
  • Helvite - Creates Necklace based on the input mineral
  • Kyanite - Creates Necklace based on the input mineral
  • Lemon Stone - Creates Necklace based on the input mineral
  • Malachite - Creates Necklace based on the input mineral
  • Obsidian - Creates Necklace based on the input mineral
  • Opal - Creates Necklace based on the input mineral
  • Orpiment - Creates Necklace based on the input mineral
  • Quartz - Creates Necklace based on the input mineral
  • Star Shard - Creates Necklace based on the input mineral
  • Tigerseye - Creates Necklace based on the input mineral


Dwarven Pulverizer
Breaks down ore clusters into useful ore, allows you to recycle stone into useful products and can pulverize ore and gems into a fine powder that can be used to brew spirits and make potions.

Automate Notes
Automate works out of the box, however Ore Clusters -> Ore -> Ore Dust requires some special considerion if you don't want all ore to become dust. To improve compatability you have 2 options:
  • Configuration Option to increase how many Ore are required to turn into Dust. Combined with Chests Anywhere this allows you to ensure that Ore Clusters won't automatically turn into dust by setting the input Ore requirement to 7 or above and configuring an input and output chest. If you enable this option the machine ready time and output number will scale with however many input ore are required (2 ore = double time, 10 ore = 10 times as long, etc).
  • Configuration Option to disable Ore Dust recipes completely. This works without Chests Anywhere, but means you won't be able to make Dwarven Spirits in the Still.


Unlock
Unlock recipe at mining level 4.
Can buy from Dwarf after you reach mining level 4.

Recipes
  • 40 Stone - add 40 stone to the pulverizer for a chance at ore, gems, minerals, coal, clay, etc.
  • Ore Clusters - pulverize ore clusters (obtained from rock crabs) into a higher quantity of regular ore. The amount of ore you get is based on the qualty of the ore cluster.
  • Cave Carrots - pulverize cave carrots to make a cave carrot mash. The mash can then be used with various dusts to make dwarven spirits.
  • Ore - pulverize ore to make ore dust (copper, iron, gold or iridium). Ore dust can be used with cave carrot mash to make Dwarven Spirits in a Dwarven Still.
  • Gems - pulverize various gemstones to create gem dust. Gem dust has the same value as the gem it is made from (so if you pulverize one by mistake you dont lose money), but gem dust can also be used with cave carrot mash in a still to produce "Infused Dwarven Spirits".
  • Golden Mask, Pumkin and Tablet - pulverize these artifacts to product gold ore.
  • Rusty Spur - pulverize this artifact to product copper ore.


Dwarven Infuser
Infuse Dwarven Spirits with earth magic from ore and gem dust.
These spirits can be drank or sold as an artisan good. Base Dwarven Spirits are now made in the Keg using Cave Carrot Mash.

Unlock
Unlock recipe at mining level 6.
Can buy from Dwarf after you reach mining level 6.

Recipes
Uses "Dwarven Spirits" (made in a Keg using Cave Carrot Mash) as a base material.

    Mineral Dust - Made from Ore or Gems in the Dwarven Pulverizer. Creates Infused Dwarven Spirits that bear the color and name of the input mineral.


Alchemy Bench
Prepares alchemical powders and reductions which are used to create potions in the cooking menu.

Unlock
Unlock recipe at mining level 9.
Can buy from Dwarf after you reach mining level 9.

Reagent Recipes
  • 5 Batwings - Produces 25 Powdered Batwing
  • 5 Coal - Produces 25 Ground Coal Powder
  • 3 Red Mushrooms - Produces 15 Ground Mushroom Caps
  • 1 Dragons Tooh - Produces 10 Dragon Tooth Shavings
  • 1 Cinder Shard - Produces 10 Cinder Shard Chips
  • 5 Mixed Seeds - Produces 25 Ground Seeds
  • 1 Stonefish - Produces 10 Grated Stonefish Scales
  • 10 Slime - Produces 50 Slime Reductions
  • 3 Solar Essence - Produces 15 Concentrated Solar Essences
  • 3 Void Essence - Produces 15 Distilled Void Essences
  • 2 Squid Ink - Produces 20 Condensed Squid Inks
  • 1 Cave Jelly - Produces 10 Thickened Cave Jelly
  • 5 Sap - Produces 10 Diluted Sap Essences
  • 3 White Algea - Produces 15 Evaporated White Algea Brine


Potion Recipes
At mining level 9, Gunther will send a letter with potion recipes, granting access to the following cooking recipes.
Each uses 'Dwarven Spirits" as a base material.
Each use 1 type of mineral dust: (copper, iron, gold, iridium, amethyst, topaz, aquamarine, jade, ruby, emerald, diamond, prismatic)
Each use 1 type of powered reagent: Batwing, Coal, RedMushroom, Dragontooth, Cinder Shard, Seeds, Stonefish
Each use 1 type of reduced reagent: Slime, Solar Essence, Void Essence, Squid Ink, Cave Jelly, Sap, White Algea
  • One Perfect Day - improve all skills and attributes for 1 full day. Recipe: 1 Dwarven Spirits, 1 Prismatic Dust, 3 Concentrated Solar Essence, 3 Dragon Tooth Shavings
  • Shadowed Elixer - improved combat defense skills - Recipe: 1 Dwarven Spirits, 1 Jade Dust, 5 Distilled Void Essence, 3 Powdered Batwing
  • Distilled Sunlight - improves speed drastically - Recipe: 1 Dwarven Spirits, 1 Diamond Dust, 10 Concentrated Solar Essence, 2 Ground Mushroom Caps
  • Farmers Draught - improves the farming skill - Recipe: 1 Dwarven Spirits, 1 Amethyst dust, 5 Ground Seeds, 3 Evaporated Algea Brine
  • Miners Drink - improves the mining skill - Recipe: 1 Dwarven Spirit, 2 gold dust, 3 Powered Coal, 1 Thickened Cave Jelly,
  • Fishermans Brew - improves the fishing skill - Recipe: 1 Dwarven Spirit, 1 Aquamarine Dust, 2 Grated Stonefish Scales, 2 Condensed Squid Ink
  • Woodmans Tonic - improves the foraging skill - Recipe: 1 Dwarven Spirit, 1 Topaz Dust, 3 Ground Mushroom Caps, 5 Diluted Sap Essence
  • Swordsmans Elixir - improves offensive combat skills - Recipe: 1 Dwarven Spirit, 25 Iron Dust, 5 Powered Batwing, 5 Slime Reduction
  • Ogre Kings Draft - improves offensive combat skill - Recipe: 1 Dwarven Spirit, 50 Copper Dust, 3 Grated Stonefish Scales, 2 Thickened Cave Jelly
  • Envigorating Concotion - Restores large amount of energy - Recipe: 1 Dwarven Spirits, 1 Emerald Dust, 3 Powdered Coal, 2 Reduced White Algea
  • Healing Draught - Restores large amount of health - Recipe: 1 Dwarven Spirits, 1 Ruby Dust, 2 Ground Mushroom Caps, 1 Thickened Cave Jelly
  • Repellent Potion - Makes some monsters flee your presence - Recipe: 1 Dwarven spirit, 1 Iridium Dust, 1 Powered Cinder Shard, 25 Slime Reduction


Slow-Burn Charcoal Kiln
A more efficient charcoal kiln that uses a longer lower heat burn to reduce waste and produce more coal per wood at the expense of time. Harder woods burn more efficiently and produce more coal.
Unlock
Unlock recipe at foraging level 8.
Can buy from Clint after you reach foraging level 8.
Recipes
  • 40 Wood - produces 10 to 20 charcoal over the course of 12 hours.
  • 20 Hardwood - produces 20 to 40 charcoal over the course of 12 hours.


Improved Mushroom Box
A crystalarium-like mushroom box. Grows a steady supply of whatever mushroom is placed into it. Better mushrooms take longer to grow. Does not produce if placed outdoors.
Unlock
Unlock recipe at mining level 7
Recipes
  • Common Mushroom - produces 1 common mushroom per day.
  • Red Mushroom - produces 1 red mushroom every 2 days.
  • Morel - produces 1 morel mushroom every 3 days.
  • Chantelle - produces 1 chantelle mushroom every 3 days.
  • Purple Mushroom - produces 1 purple mushroom every 4 days.
  • Magma Cap - produces 1 magma cap every 6 days.
  • Other edible mushrooms - produces 1 mushroom of the type placed in every 3 days. Works with mushrooms that have the "edible mushroom" tag.


Clay mixer
A machine that mixes and presses soil, silica and water to produce a clay like substance every couple of days.
Unlock
Unlock recipe at mining level 3
Recipes
No input required, produces 1 to 3 clay every 2 in game days.

New Animals

Farm Grub
A large grub.  These grubs can be grown and harvested for their meat.  Useful for creating dwarven meals or fishing bait.
Obtain
Can be purchased from Marnie once you've reached level 1 in the mines or hatched from Grub Larva found in the mines.
Drops
Drops bug meat or grub larva each day.

Copper Crab
A mature rock crab.  These crabs filter copper out of their food and the copper grows into thick deposits on their shell which can be scrapped off.  As the crabs age, these deposits can grow into large pure copper clusters, which are broken down in a pulverizer into a large quantity of copper ore.
Obtain
Can be purchased from Marnie once you've reached level 20 in the mines or hatched from copper crab eggs found in the mines.
Drops
Can be sheared for copper ore, copper ore clusters or occasionally a matching crab egg.

Iron Crab
A mature rock crab.  These crabs filter iron out of their food and the iron grows into thick deposits on their shell which can be scrapped off.  As the crabs age, these deposits can grow into large pure iron clusters, which are broken down in a pulverizer into a large quantity of iron ore.
Obtain
Can be purchased from Marnie once you've reached level 60 in the mines or hatched from iron crab eggs found in the mines.
Drops
Can be sheared for iron ore, iron ore clusters or occasionally a matching crab egg.

Gold Crab
A mature lava crab.  These crabs filter gold out of their food and the gold grows into thick deposits on their shell which can be scrapped off.  As the crabs age, these deposits can grow into large pure gold clusters, which are broken down in a pulverizer into a large quantity of gold ore.
Obtain
Can be purchased from Marnie once you've reached level 100 in the mines or hatched from gold crab eggs found in the mines dropped by lava crabs.
Drops
Can be sheared for gold ore, gold ore clusters or occasionally a matching crab egg.

Iridium Crab
A mature iridium crab.  These crabs filter iridium out of their food and the iridium grows into thick deposits on their shell which can be scrapped off.  As the crabs age, these deposits can grow into large pure iridium clusters, which are broken down in a pulverizer into a large quantity of iridium ore.
Obtain
Can be purchased from Marnie once you've reached level 120 in the mines or hatched from iridium crab egg dropped by iridium crabs in the skull caverns.
Drops
Can be sheared for iridium ore, iridium ore clusters or occasionally a matching crab egg.

Giant Naked Molerat
A giant naked molerat.  These molerats are one of the few subterranian mammels dwarves were able to domesticate.  They are used to harvest a thin milk, used frequently in dwarven cooking.
Obtain
Can be purchased from Marnie after you have reached 3 hearts with the Dwarf.
Drops
Can be milked each day.

Giant Pale Salamander
A giant cave salamander. These salamanders are often kept as pets by dwarves. They dig up coal, stones, small gems and other items while they burrow in search of bugs and crabs to eat.
Obtain
Can be purchased from Marnie after you have reached 1 heart with the Dwarf.
Drops
Digs up coal, clay, stone and geodes as basic drops and coal, clay, amethyst, topaz and geodes as deluxe drops while outside.

Badger
A subterranian mammal frequently found around dwarvish colonies. They often dig up clay, tubers and roots While searching for small rodents and rabbits to eat.
Obtain
Can be purchased from Marnie after you have reached 3 hearts with the Dwarf.
Drops
Digs up cave carrots, clay as basic drops and cave carrots, winter roots and potatoes as deluxe drops when outside.

New Buildings

Cave / Medium Cave / Large Cave
A new animal house to house grubs and crabs. Also functions as a coop to house coop animals if you prefer.
The medium cave also has an incubator for hatching grubs and crabs.
The large cave has a chute system to keep troughs full for the animals inside.

Obtain
Can be constructed by Robin. Medium and Large caves are upgraded from the basic cave.

Cavern
A new animal house to house Giant Naked Molerats, Badgers and Giant Cave Salamanders. Also functions as a barn to house barn animals if you prefer.
Has an incubator and automatic feed troughs. You enter via the side of the building, has a large 3 wide gate for larger animals.

Obtain
Can be constructed by Robin.

Root Cellar / Large Root Cellar
A large underground room. Often used for storing root vegetables.
Can be used as a space to process or store goods, similar to a shed. Floors and walls cannot be replaced.

Obtain
Can be constructed by Robin. Large root cellars are upgraded from the basic root cellar.

Dwarven Furnace
A large furnace, heated with the activated magic of solar essances. This furnace never needs additional fuel beyond the solar essances it is constructed with, and it can smelt multiple materials at the same time.
Built by the Wizard
Functions like a Mill, with products being processed and retrieved for the following morning.

Each day it can simultaniously process:
Up to 100 Copper Bars
Up to 30 Iron Bars
Up to 10 Gold Bars
Up to 6 Iridium Bars
Up to 6 Radioactive Bars
Up to 32 Refined Quartz from regular Quartz
Up to 96 Refined Quartz from Fire Quartz

Obtain
Can be constructed by the Wizard. Requires 40,000 Gold, 20 Iridium Bars, 5 Prismatic Dust and 200 Solar Essences.

New Events

5 new events.
  • 1 event requires 8 hearts with Dwarf, reaching the bottom of the mines 5 times and entering the mines between 2000 and 0200. Gives the Dwarven Pickaxe.
  • 1 event after day 12, with mining skill 2, when you have a free inventory slot and enter the mines by the main entrance. Gives dwarven scroll 1.
  • 1 event after day 38, with mining skill 3, during the summer, after seeing event 1, when you have a free inventory slot and enter the mine entrance after leaving the mines via the ladder. Gives dwarven scroll 2.
  • 1 event after day 62, with mining skill 4, during the fall, after seeing event 2, when you have a free inventory slot and enter the mine entrance after leaving the mines via the elevator. Gives dwarven scroll 3.
  • 1 event after day 91, with mining skill 5, during the winter, after seeing event 3, when you have a free inventory slot and enter the mine entrance via the main entrance. Gives dwarven scroll 4.


New Items

Tools

Dwarven Pickaxe
A dwarven pickaxe, made of a magically blended iridium ore it is as powerful as iridium, but much lighter weight.
It can be be swung faster and does not tire the user.

This pickaxe has an animation speed that runs about 20% faster then normal.
This pickaxe is naturally efficient so it can be enchanted with another enchantement and gain the benefit of both.
As this pickaxe naturally has the efficient property, it does not benefit from the efficiency enchantment.
This pickaxe is received from Dwarf during an event with the following conditions:
  • reaching the bottom of the mines at least 5 times
  • having 8 hearts with Dwarf
  • entering the mines after 8pm.


Crafting Recipes
Prismatic Dust
Made by combining the dust of all 7 gemstones. Can be used as an ingredient for making Magic Rock Candy or in alchemy potions.

Necklace Mold
Made with clay to form a necklace mold. Used to craft gold necklaces in a jewelry maker.

Transmute
Allows configuration of the base game transmutation recipes to allow Transmute (Fe) and Transmute (Au) to be unlocked at another mining level or require different input costs.

Adds new transmutation recipes (all costs, outputs and levels are configurable):

  • Iron -> Copper (1 Iron Bar produces 2 Copper Bars. Unlocked at mining 3)
  • Gold -> Iron (1 Gold Bar produces 2 Iron Bars. Unlocked at mining 5)
  • Iridium -> Gold (1 Iridium Bar produces 3 Gold Bars. Unlocked at mining 7)
  • Gold -> Iridium (5 Gold Bars to make 1 Iridium Bar. Unlocked at mining 8)
  • RadioActive -> Iridium (1 Radioactive Bar to make 2 Iridium Bars. Unlocked at mining 9)
  • Iridium -> Radioactive (3 Iridium Bars to make 1 Radioactive Bar. Unlocked at mining 10)
  • Prismatic -> Iridium (1 Prismatic Bar to make 2 Iridium Bars. Unlocked at mining 9. Only if you have Prismatic Tools Continued)
  • Iridium -> Prismatic (3 Iridium Bars to make 1 Prismatic Bar. Unlocked at mining 10. Only if you have Prismatic Tools Continued)


Food / Cooking Recipes
Several new cooking recipes have been added themed around ingredients sourced from the mines:
The following recipes are known by default:
  • Bug Meat Soup
  • Fried Bat Wings
  • Mashed Carrots

The following recipes are received in the mail as you increase hearts with Dwarf:
  • Cave Carrot Au Gratin
  • Cave Carrot Brulee
  • Cave Carrot Roast
  • Cave Carrot Soup
  • Cave Carrot Stew

The following recipe is received when you reach level 10 in the mining skill:
  • Magic Rock Candy - create magic rock candy by hardening prismatic dust on a stick!

These recipes are sent in the mail as you increase your relationship with Gus:
  • Dwarf Sunrise
  • Dusky Dwarf

Finally, the following recipes can be purchased from Dwarf. Some recipes become available after 3 hearts with Dwarf.
  • Bug Meat Stew
  • Cavatouille
  • Cave Chowder
  • Cave Soup
  • Meaty Stew
  • Ice Pip Soup
  • Lava Eel Pie
  • Roaded Cave Fish
  • Rock Crab Salad
  • Shadowed Stew
  • Stonefish Suprise
  • Sunshine Stew


Note: The following recipes change if you have the Animal Husbandry patch for Dwarven Expansion:

    Meaty Stew: Grub Larva is replaced with Molerat MeatShadowed Stew: Purple Mushroom is replaced with Badger MeatSunshine Stew: Red Mushroom is replaced with Salamander Meat

Drinks
These new drinks are created in the Dwarven Infuser
  • Infused Dwarven Spirits - made by distilling gem dust or ore dust in a Dwarven Infuser.

These new drunks are created in the Keg
  • Dwarven Spirits - made with Cave Carrot Mash in a Keg.

Potions
These potions can be made at a cooking station. You receive these recipes at Mining Level 9.
See the specific recipes under "Alchemy Bench" -> "Potion Recipes"
Jewelry
These are new artisan goods that can be crafted and sold for profit at the Jewlry Making Machine
Necklaces
  • Aerinite Necklace
  • Alamite Necklace
  • Celestine Necklace
  • Dolomite Necklace
  • Earth Crystal Necklace
  • Fire Opal Necklace
  • Fire Quartz Necklace
  • Fluorapatite Necklace
  • Frozen Tear Necklace
  • Geminite Necklace
  • Gold Necklace
  • Helvite Necklace
  • Kyanite Necklace
  • Lemon Stone Necklace
  • Malachite Necklace
  • Obsidian Necklace
  • Opal Necklace
  • Orpiment Necklace
  • Quartz Necklace
  • Sar Shard Necklace
  • Tigerseye Necklace

Rings
  • Amethyst Gold Ring
  • Aquamarine Gold Ring
  • Diamond Gold Ring
  • Emerald Gold Ring
  • Jade Gold Ring
  • Ruby Gold Ring
  • Topaz Gold Ring

Mod Supported Minerals

    Minerals from several other mods are supported and create their own types of jewelry.See the coorisponding patch mod for details.

Miscellanous
  • Gold Chicken Statue - Gild a chicken statue for fun and profit!


Miscellanous
  • Copper Crab Egg - Dropped by rock crabs or harvested from copper crabs. Can be incubated in a Cave to produce a new crab or cracked open as a geode to provide a large amount of ore.
  • Iron Crab Egg - Dropped by rock crabs or harvested from iron crabs. Can be incubated in a Cave to produce a new crab or cracked open as a geode to provide a large amount of ore.
  • Gold Crab Egg - Dropped by magma crabs or harvested from gold crabs. Can be incubated in a Cave to produce a new crab or cracked open as a geode to provide a large amount of ore.
  • Iridium Crab Egg - Dropped by iridium rock crabs or harvested from iridium crabs. Can be incubated in a Cave to produce a new crab or cracked open as a geode to provide a large amount of ore.
  • Grub Larva - A mass of larva that can be incubated in a cave to hatch a grub.


Translations
The following contributers have included translation files for the mod. If you're interested in providing a translations, please create a i18n file and create a pull request on github: https://github.com/mytigio/SDV_DwarvenExpansion
  • lcy1998666 - Chinese
  • migue2982 - Spanish
  • Caranud - French

Github Repository
https://github.com/mytigio/SDV_DwarvenExpansion

Article information

Added on

Edited on

Written by

mytigio

0 comments