Medieval Buildings update

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Gweniaczek

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Quick update of my Medieval Buildings for SV 1.6
Thankfully I already had matching textures for te new Slime Hutch size ( rip my huge previous ones ::c ). Fixed the mailbox, made my cabin retextures usable on the new ones untill I add ( If I add? ) new options. Added pet bowl overwrite to match a bit better ( left the stone one vanilla for now as I like it cx ).

Just a remainder -> New game update is a great time to refresh/clean your Mods folder. It's always best to delete old mod's version instead of overwriting c:
If you choose to overwrite check you config options and make sure all buildings are enabled on the "BuildingsReplaced" list!

Also -> Please have patience. Modders are only human and usually have life and a lot of mods to update cx

2 comments

  1. seofon
    seofon
    • premium
    • 1 kudos
    Fantastic news, thank you!!! I've used your mods for every one of my playthroughs since finding them -- they're stunningly gorgeous and evoke just the feeling I'm looking for with this game. :')
  2. klhumphrey918
    klhumphrey918
    • supporter
    • 2 kudos
    Thanks to you and all other mod authors out there for the generous gifts you give us - those being your talents and creating things for us to add to enhance our games. Please first take some time to yourself to enjoy playing the new update, and we'll look forward to seeing any updates or new creations on the flip side. Cheers!