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Quick update of my Medieval Buildings for SV 1.6
Thankfully I already had matching textures for te new Slime Hutch size ( rip my huge previous ones ::c ). Fixed the mailbox, made my cabin retextures usable on the new ones untill I add ( If I add? ) new options. Added pet bowl overwrite to match a bit better ( left the stone one vanilla for now as I like it cx ).
Just a remainder -> New game update is a great time to refresh/clean your Mods folder. It's always best to delete old mod's version instead of overwriting c:
If you choose to overwrite check you config options and make sure all buildings are enabled on the "BuildingsReplaced" list!
Also -> Please have patience. Modders are only human and usually have life and a lot of mods to update cx
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